Fixes for the DXGI_ERROR_INVALID_CALL error

Balance Ball

In the game you have to balance the ball on the platform, so as not to fall into the abyss. Good luck in the exciting world of Balance Ball.

The full-screen mode feature that causes this error is temporarily disabled. If you encounter the "LowLevelFatalError [File:Unknown] [Line: 836] Rendering thread exception: LowLevelFatalError [File:Unknown] [Line: 249] Result failed at D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Viewport.cpp:368 with error DXGI_ERROR_INVALID_CALL" error, then you need to delete the Config folder at the path AppData\Local\Ball\Saved\ UPD: You can switch between full-screen mode and windowed mode using the Alt + Enter key combination