🚪Fixes, fixes, fixes!

Doors of Insanity

Cards and Chaos await you in Doors of Insanity, a Deck Building RPG roguelike with a focus on character creation and incredible loot!

[h2]You suggested and we listened!ːsteamfacepalmː[/h2] [i]We are so fired up about this game. It seems like the core is strong and we expected instant results but the community was fair to us and we all got so many ideas. By full launch it's going to go from Napoleon Dynamite to Arnold Schwarzenegger (on roids version)[/i] [u][b]Here's the list:[/b][/u] [olist] [*] You can now view your draw and discard piles in combat [*] Added check Inventory & check card deck buttons in loot screens [*] New purchasable crystal shop feature=>"Bigger Deck Builder" which unlocks new random starting cards for the deck builder [*] Added 2 new starting deck cards! [*] Updated War Trophy description to match the latest changes [*] Updated Teddy Bear description to match the latest changes [*] Card: On Top Of The World dice amount 2->4 [*] Card: Hunger For Power Mana cost 4->5 [*] Now Hunger For Power card only drops from the alternate bosses [*] Artifact: All Seeing Eye DMG increased from 5->8 [*] Readjusted some of the artifact drop chances [*] Added the "Consumed" text to the Guard card [*] God's Holy Snap attack increased by 4 DMG [*] Dragons Hell Flames attack increased by 2 DMG [*] Delete Progress functionality is fixed [*] Level Up Notifier formatted to support widescreen [*] Maps adjusted to support widescreen [*] Deck Viewer in battle added - to show discarded cards and order [*] Boss Path choice doors no longer overwrite merchant doors, causing you to miss your merchant chance [*] Fixed a bug with remove Card which can cause downstream issues in game [*] Resolution Swapper added to settings menu [*] White Hood turned into just Hood (pink) [*] New stat tooltips in Inventory [/olist] [h3][i]🚪HOTFIX DOOR: 1301D5 For the next 6 months we are going to wake up and piss excellence. All over Doors of Insanity! [/i][/h3]