A first-person adventure with puzzle and shooter elements. Explore a fantastic dream world, solve simple puzzles and occasionally shoot off monsters.
[h1]Fixed critical bugs that prevented the game from going further on the second location of the island with the boat. This was due to incorrect loading of saves. [/h1]
[h2]Full list of changes[/h2]
[list]
[*] [i]Reworked the system of taking the gold medallion in the second location. If you took it after loading a save at this location, it may not appear in the inventory, but all further events will work. You can simply, continue to perform tasks.[/i]
[*] [i]Redesigned the system of taking the rope in the second location. If you took it after loading a save at this location, it may not appear in the inventory, but all further events will work. You can simply, continue to do the tasks.[/i]
[*] [i]Moved a pack of ammo in the second location from the surface of one crate to the surface of another, which is closer to the boat.[/i]
[*] [i]Added light sources in the wrecked ship of the first location, for orientation.[/i]
[*] [i]Added additional game events with the lion statue in the first location.[/i]
[*] [i]Added quest text after taking the gold medallion in the second location.[/i]
[*] [i]Removed the option to customize global lighting from the settings menu. The reason was that when you turn on the setting to medium values and below, almost completely turned off the lighting in some places. Because of this, it became unnecessarily dark and nothing could be seen. Conversely, in some places you could see things that you shouldn't be able to see. The setting for this parameter is now set to a constant high value. The minimum system requirements are not affected.[/i]
[*] [i]Removed saves after leaving the apartment in the second location.[/i]
[/list]