Fixes & Additions 19-08-2022

The Hellbrand Playtest

[b]Additions[/b] [list] [*] A loading screen that shows the current control configuration [*] Roaming AI: not just standing idle anymore but roam a bit [*] Enemies can run now [/list] [b]Fixes[/b] [list] [*] Enemies should see you reliably again [*] Enemies wont light up behind objects until you've seen them first and spoil the surprise [*] Combos using the right animations [*] To and from Combat transition animations are fixed [*] Skip cutscene button was not working properly due to losing focus [*] Heavy attack, heavy tweaking [*] Potential spawn lag fix [/list]