[b]Additions[/b]
[list]
[*] A loading screen that shows the current control configuration
[*] Roaming AI: not just standing idle anymore but roam a bit
[*] Enemies can run now
[/list]
[b]Fixes[/b]
[list]
[*] Enemies should see you reliably again
[*] Enemies wont light up behind objects until you've seen them first and spoil the surprise
[*] Combos using the right animations
[*] To and from Combat transition animations are fixed
[*] Skip cutscene button was not working properly due to losing focus
[*] Heavy attack, heavy tweaking
[*] Potential spawn lag fix
[/list]