Fix Update 1.0.2 ,And Our Kickstarter Progress Almost 90% !!

Arisen Force: Vonimir

"Arisen Force: Vonimir" is an A-RPG game featuring exquisite high-definition pixels ,it combines the engaging RPG adventure story with the Stylish Action combat experience.

Dear Players, Thank you for your support, our [b]Kickstarter[/b] is approaching [b]90%[/b], and the exciting adventure in the Vonimir Land is just around the corner. [img]{STEAM_CLAN_IMAGE}/43807037/114a2917d2dc144740bfb56570f7960f32f7d8bb.png[/img] [url=https://www.kickstarter.com/projects/contraria/arisen-force-vonimir]Kickstarter[/url] We appreciate your support and feedback. We have been working hard to improve the gaming experience, listening to your feedback, and addressing issues that may affect your enjoyment of the game. [b]Patch Highlights:[/b] [b]Combat:[/b] [list] [*] Fixed an issue where knockback skills sometimes failed to knock back. [*] Resolved an problem where the spider boss's projectiles would block the player's ranged flying projectiles. [*] Added the ability to freely control the direction before initiating a regular attack. [*] Optimized the attack speed of the giant sword. [/list] [b]Scenes:[/b] [list] [*] Fixed the issue of characters turning black in some situations. [*] Optimized the world boss scene to reduce the likelihood of triggering exits. [*] Improved the abnormal lighting of chests in caves. [*] Added UI prompts for seal stones in forest scenes. [/list] [b]UI:[/b] [list] [*] Fixed mouse interaction errors. [*] Fixed an issue where the save panel did not support scrolling. [*] Optimized the mouse or keyboard Esc function for the shop panel and character details panel. [*] Optimized the inability to return to the main page settings panel. [*] Improved mouse or keyboard support for interaction and exploration pop-ups. [*] Optimized some UI icons. [*] Optimized the loading of the world map. [*] Added an opening animation for the world map. [/list] [b]Systems:[/b] [list] [*] Added the option for key operation prompts to be displayed in the upper right corner of the screen during gameplay. [*] Added UI display support for PlayStation controllers (currently recognized as Xbox controllers when launching from Steam; we will continue to research and fix this in future updates). [*] Added support for mouse-click toggling in the pause menu. [*] Added trial versions of the producer list and special thanks list on the main page. [*] Improved system stability. [/list] [b]Localization:[/b] [list] [*] Added translation for the mage's magic slash skill. [*] Streamlined some control descriptions. [*] Added support for Korean (please note that due to budget constraints, translation quality may be low, and we will strive to improve future localization quality). [*] We hope these fixes and updates enhance your gaming experience. If you encounter any issues or have further suggestions, please feel free to contact us. [/list] Thank you for your understanding and support. Wishing you a joyful adventure in the Vonimir Land! Your support will make our content even better! Check out our Kickstarter [Youyuan][Gwendy]