"Arisen Force: Vonimir" is an A-RPG game featuring exquisite high-definition pixels ,it combines the engaging RPG adventure story with the Stylish Action combat experience.
Dear Players,
Thank you for your support, our [b]Kickstarter[/b] is approaching [b]90%[/b], and the exciting adventure in the Vonimir Land is just around the corner.
[img]{STEAM_CLAN_IMAGE}/43807037/114a2917d2dc144740bfb56570f7960f32f7d8bb.png[/img]
[url=https://www.kickstarter.com/projects/contraria/arisen-force-vonimir]Kickstarter[/url]
We appreciate your support and feedback. We have been working hard to improve the gaming experience, listening to your feedback, and addressing issues that may affect your enjoyment of the game.
[b]Patch Highlights:[/b]
[b]Combat:[/b]
[list]
[*] Fixed an issue where knockback skills sometimes failed to knock back.
[*] Resolved an problem where the spider boss's projectiles would block the player's ranged flying projectiles.
[*] Added the ability to freely control the direction before initiating a regular attack.
[*] Optimized the attack speed of the giant sword.
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[b]Scenes:[/b]
[list]
[*] Fixed the issue of characters turning black in some situations.
[*] Optimized the world boss scene to reduce the likelihood of triggering exits.
[*] Improved the abnormal lighting of chests in caves.
[*] Added UI prompts for seal stones in forest scenes.
[/list]
[b]UI:[/b]
[list]
[*] Fixed mouse interaction errors.
[*] Fixed an issue where the save panel did not support scrolling.
[*] Optimized the mouse or keyboard Esc function for the shop panel and character details panel.
[*] Optimized the inability to return to the main page settings panel.
[*] Improved mouse or keyboard support for interaction and exploration pop-ups.
[*] Optimized some UI icons.
[*] Optimized the loading of the world map.
[*] Added an opening animation for the world map.
[/list]
[b]Systems:[/b]
[list]
[*] Added the option for key operation prompts to be displayed in the upper right corner of the screen during gameplay.
[*] Added UI display support for PlayStation controllers (currently recognized as Xbox controllers when launching from Steam; we will continue to research and fix this in future updates).
[*] Added support for mouse-click toggling in the pause menu.
[*] Added trial versions of the producer list and special thanks list on the main page.
[*] Improved system stability.
[/list]
[b]Localization:[/b]
[list]
[*] Added translation for the mage's magic slash skill.
[*] Streamlined some control descriptions.
[*] Added support for Korean (please note that due to budget constraints, translation quality may be low, and we will strive to improve future localization quality).
[*] We hope these fixes and updates enhance your gaming experience. If you encounter any issues or have further suggestions, please feel free to contact us.
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Thank you for your understanding and support.
Wishing you a joyful adventure in the Vonimir Land! Your support will make our content even better!
Check out our Kickstarter
[Youyuan][Gwendy]