First we develop, then we polish. Check out this week's devlog

Cheers everyone! One of my subscribers asked last week why does Hyperdrive Inn look like it's a work in progress. Well, that's because it is. We're launching the game in October, so we're still neck deep in the development work, and we're not focusing our efforts on polish before we're done with the core of the game. This is a good question and deserves an answer, so in this week's devlog we're talking about finishing touches, or rather the lack of them. [previewyoutube=42YpKxJZKrw;full][/previewyoutube]