First Public Playtest Version T.0.1.2

[b][u]FIXES[/u][/b] [list] [*] Minor bugs fixed. [*] Resolved connection issues preventing proper joining or stability. [*] Fixed a bug causing double damage on attacks. [*] Improved AI behavior and performance. [*] Players now return to the lobby properly after the match ends. [/list] [u][b]KNOWN ISSUES[/b][/u] [list] [*] Player rotation on spawn is not correctly set when spawning (also on lobby). [*] Random spawn point offsets may cause players to clip into walls. [*] Clients do not experience a fade-to-black transition when joining a match. [*] Plenty of minor bugs still hanging around.. [/list]