First Major Content Update: Rune Systems, Bestiary, Skills, and More...

Heroes of Eternal Quest

Welcome to a never-ending adventure full of challenges. Gather resources, build all sorts of buildings, unlock mysterious cards, and lead a group of heroes destined for greatness. Explore the unknown, climb the Tower of Shards, and break free from a destiny we never chose.

Greetings, HOEQ community! We are excited to announce version 1.1 of our game, a major update that integrates valuable player suggestions and new content. Thank you for your support! [h2]Rune System[/h2] We introduce equippable runes that offer passive features and add strategic depth, customization, and further progression to the game. [img]{STEAM_CLAN_IMAGE}/43276538/0f532731d5d067edca8b2774deedc59320b800d8.png[/img] We have added [b]42 distinct runes[/b] available to enhance the heroes. [img]{STEAM_CLAN_IMAGE}/43276538/aa6d060189c2adb3026b66f3f858fa7b8d140001.png[/img] [h2]Improved Crafting System[/h2] Following your recommendations, we have revamped the crafting system to be more strategic. Items are now permanent, and we have balanced all objects to ensure fair competitiveness in the game. [img]{STEAM_CLAN_IMAGE}/43276538/b4afeec2b39950a7905a2c91acd2b37d9e0dae80.png[/img] [h2]Bestiary[/h2] A compendium of enemies with information about their strengths, weaknesses, abilities, and the resources they offer. [img]{STEAM_CLAN_IMAGE}/43276538/9299ca4afc468885100bc8abf331a3642a930dea.png[/img] [h2]New Skills [/h2] [b]11[/b] new skills and [b]11[/b] new upgrades available in the runes and for the heroes Alberic and Lionir. [img]{STEAM_CLAN_IMAGE}/43276538/233f6228029bde50e10d90f7b590642ca2b49a3a.png[/img] [img]{STEAM_CLAN_IMAGE}/43276538/f251a57091db940d52018d75c2976cd5dd84fb9c.png[/img] [h2]Improvements and New Features[/h2] - It is now possible to keep all resources upon completing an expedition. - Display of progress towards the next skill reward. - Detail of the characteristics of each summon. - Option to reshuffle skill rewards for mana. [img]{STEAM_CLAN_IMAGE}/43276538/903e27e7e9ce3cfaf8c3de90f1739b4969226d35.png[/img] - Separation of defense types in the interface. [img]{STEAM_CLAN_IMAGE}/43276538/55ab296c553539d0608efe42ea55664799550c2d.png[/img] - Aggregation of consumables in a single space. [img]{STEAM_CLAN_IMAGE}/43276538/71e0beed3873a7472f216ded37fefdc49e196ba7.png[/img] - Improved hero selection with new navigation arrows. - Enabled zoom for a better view of the citadel improvements. - Incorporation of avatars for enemies. [b]Adjustments and Balancing:[/b] - Adjustments to hero abilities and items to fit the new rune system. - Changes in specific abilities for heroes and certain constructions. - Changes in the stats of enemies and bosses. [b]Bug Fixes:[/b] - Fixing issues in certain upgrades that caused unwanted effects. - Adjustments in descriptions and incorrectly reported damages in some forges. - Corrections of text errors and sporadic technical issues. - Removal of obsolete items from the crafting system. We hope you enjoy the new content. We will continue working on a new update to offer the best gaming experience possible. Thank you for being part of HOEQ and for joining us in this new stage of the game!