Final update for the year!

Hey folks! As we begin to wrap up for the year I just want to take a moment to reflect on what a crazy past 12 months it has been. Since January 1st we've showcased in 4 countries at 11 events, had hundreds, probably thousands of players spend time playing Axyz, talk to us, give us feedback, and some of you were even kind enough to wishlist the game. Outside of making the game, this has easily been my most favourite part of the whole experience and I just want to say thank you for making this the most fun year I've had on a professional level. We're now entering the busiest part of the development window as we try to get this thing out the door, and we've been fortunate enough to bring on some incredibly talented people to help us get across the finishing line. They've already made some noticible differences and I cannot wait to see how the game evolves between now and release day. We're edging closer towards a personal goal of reaching 1K wishlists, so if you know anyone who would be interested in puzzlegames, vaporwave or PSX era vibes - be sure to send them on a link to the steam page! For now, have a very merry christmas and happy new year. We'll see you in 2025. ciao. Mark xxx