Final release update

Regenesis Arcade

VR sci-fi shooter set in dystopian future ran by machines. Fighting the deadly killing machines will not be easy. Coming from all directions, covering both ground and air, each enemy requires different tactical approach.

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31209455/91e6bc9532625870d2c1e465e6ff47d01f94d862.jpg[/img] Hey, We’ve just released a massive update that brings a lot of changes to both the gameplay and visual side of the Regenesis Arcade. With it comes a lot of bug fixes and performance improvements, based on your feedback and reports. New features include: - 12 new weapons, making it total of 16 different ones you can use throughout the game, with distinct parameters and sets of strengths and weaknesses, - Weapon chest and ammo drop system, giving you random weapons based on the level you are currently on and introducing the resources economy, - Enemy drone models redesigned, making all the flying enemies much more distinct and appealing to grind through, - Due to a common request, we added free movement mode that can be used instead of teleportation, - 2 new maps added, most of the maps got updated and refreshed, - New campaign structure that improves the gameplay tempo, making it more dynamic and exciting to progress through: the level change is now forced, with new content and challenges adding on every next map, - New crazy powerup: Madness Mode that lets you shoot two death metal miniguns for some time. Like literally, you are killing enemies with guns that play heavy music while shooting. We are eager to hear what you think about the new experience we’ve prepared for you. Can’t wait to improve it to make it even better! Cheers, Hyperbook Studio team