Field of Glory II Medieval is a turn-based tactical game set in the High Middle Ages from 1040 AD to 1270 AD. Developed by legendary designer Richard Bodley Scott it brings the best from the tabletop world into the best digital framework.
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Navigate the complexities of politics, religion, and warfare to build a legacy that stands the test of time. The game has a detailed map and a variety of units, including knights, sergeants, spearmen, and crossbowmen, offering countless strategic possibilities.
In Field of Glory: Kingdoms, you can export your battles into Field of Glory II: Medieval. This integration allows you to immerse yourself even further into the strategic and tactical elements of medieval warfare.
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[b]Buy Now:[/b]
https://store.steampowered.com/app/1985050/Field_of_Glory_Kingdoms/
To celebrate the release of the game, don't miss [url=https://www.twitch.tv/slitherinetv]our Twitch live event[/url] on the Slitherine TV channel for the highly anticipated Field of Glory Day 2024.
Join with [b]Robert Houghton and Claire Kennan[/b] as they guide us through the [b]fascinating history behind Field of Glory: Kingdoms[/b]. Following this, [b]Alberto Casulini and Neil McKenna will showcase gameplay[/b] strategies and highlight key features.
The surprises don't end there! To celebrate the release of Field of Glory: Kingdoms, we are excited to announce 2 new tournaments for FoG II.
[h2]Field of Glory: 2 new tournaments open for sign-ups[/h2]
We are pleased to announce another 2 Field of Glory 2 public tournaments, showcasing some Epic Historical Battles from FoG II and FoG II: Medieval. They will be played using the normal Field of Glory 2 Multiplayer system and our automated tournament system. Game results will go into the Elo ranking system.
[b]Anyone who has FoG II or FoG II: Medieval can enter. You do not need to own any DLCs to enter.[/b]
To enter, go to the tournament page [url=https://www.slitherine.com/tournaments][u][b]here[/b][/u][/url].
The general tournament rules can be found [url=https://www.slitherine.com/tournaments/rules][u][b]here[/b][/u][/url].
Both tournaments will commence on [b]Thursday 13th June at 10.00 am GMT[/b]. No further entries can be accepted after the tournaments have begun.
[h3]Field of Glory II - Epic Ancients[/h3]
This tournament will involve three rounds. Each round will last 21 days.:
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[*] Ilipa 206 BC: Carthaginians with Iberian allies vs Romans with Iberian allies.
[*] Magnesia 190 BC: Romans with Pergamene allies vs Seleucids.
[*] Chaironeia 86 BC: Romans vs Pontics.
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[h3]Field of Glory II: Medieval - Epic Medieval[/h3]
This tournament will involve three rounds. Each round will last 21 days.:
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[*] Tinchebrai 1106 AD: Norman vs Anglo-Norman.
[*] Steppes 1213 AD: Brabançon vs Liégeois.
[*] Bouvines 1214 AD : Frenvh vs Holy Roman Imperial.
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[h3]Specific tournament rules[/h3]
Games are paired, so each matchup will be played both ways. Each player will be able to choose some of his forces using the normal force selection system. In each round, all players will be playing on the same map for both games.
First round pairings will be selected randomly, subsequent rounds using the Swiss Chess system. Nobody will play the same opponent in more than one round.
Some scenarios may have special victory conditions. The normal scoring system is as follows:
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[*] If a game runs to the turn limit, each side scores points equal to the enemy % routed at the turn limit. If the game times out, adjustments may be made, depending on how far the game has progressed and who took longer over their turns – see below.
[*] If one army breaks, the victorious player scores 60 points plus the difference between the enemy % routed and his own % routed. The loser scores points equal to the winner's % routed.
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Examples:
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[*] If Ben defeats Tamas's army, and has inflicted 45% routed on Tamas, and Tamas has inflicted 15% on Ben, Ben will score 60 + (45 – 15) = 90, Tamas will score 15.
[*] However, if Ben defeated Tamas’s army by inflicting 62% routed on Tamas, and Tamas had inflicted 56% routed on Ben, Ben would get 60 + (62 – 56) = 66 points, and Tamas would get 56.
[*] If the game is unfinished (or it reached the turn limit) with Ben inflicting 20% routed on Tamas, and Tamas inflicting 10% routed on Ben, Ben would score 20, and Tamas would score 10. (Provided that between them they have played at least 36 turns in all – see below).
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Note that this system rewards aggressive play over desultory skirmishing. If you rout an enemy unit then hide for the rest of the game, both players will get extremely low scores - lower than if they played hard and lost.
Byes:
If an odd number of players sign up for the tournament, one player will get a bye in each round. In the first round this is random. In subsequent rounds it will be the player with the lowest score. The score for a BYE is 75 points for each game.
Round times and timing out:
Each round will last 21 days.
Any battles that are not completed by the end of the round will be timed out. The player who has had the game in his “My Turns” box the longest overall will be the one who is deemed to be timed out. This will not normally incur any penalties, unless insufficient turns have been played: If the timed-out player has played less than 18 turns, his score will be reduced proportionately, and his opponent will be granted (100 - the timed out player's adjusted score) if this value exceeds his current score. (This means he will get the full BYE score unless the timed out player's adjusted score is more than 25).
If the timed-out player has played less than 6 turns, he will not be included in the draw for the next round. This is to prevent someone else’s enjoyment being spoiled by being drawn against someone who has apparently dropped out of the tournament.
And if you haven't had a chance to buy the game yet, there is a [b]special offer on the entire Field of Glory II franchise:[/b]
https://store.steampowered.com/app/1368870/Field_of_Glory_II_Medieval/
https://store.steampowered.com/app/660160/Field_of_Glory_II/
https://store.steampowered.com/app/1011390/Field_of_Glory_Empires/