Greetings! :)
I'd like to start by thanking everyone who checked out the demo of the game and shared their impressions. Thank you! Feedback and criticism is there to learn something useful from it and make the product better as much as possible.
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At the end of the week, the main negative is related to the difficulty of the game. It's true, the game is really quite difficult. And even after fully understanding the rules and all the nuances of the game cards and their bonuses, passing the game remains not such an easy task because of the randomness factor. It's worth noting that this was originally intended, but it does not cancel the need for adjustments to the game balance.
Actually, in the update of the demo version the balance of the starting deck of cards has been adjusted. It will be further tweaked in the future. Changes:
A card with power -1: was 5 cards, now 3 cards.
A card with power 0: was 8 cards, now 6 cards.
A card with power +1: was 3 cards, now 7 cards.
In addition, some people had trouble with life points and the bonus that affects them. An additional hint window has been added, which should bring a little more understanding to the gameplay, what is even happening on the screen and how to survive here.
To reset the completed tutorial status, you need to delete the game's save file in the path:
C:\Users\%USER%\AppData\Local\CatchThemSweetie\Saved\SaveGames\save.sav
Also, in the near future I plan to add tooltips to the game that will appear when hovering over cards. This should improve the game experience, because at the moment the game objectively lacks intuitiveness. Especially for players who don't play games of this genre at all.
Thanks for the attention and see you next time! :)