February Post-Launch Patch!

LUNA The Shadow Dust

LUNA The Shadow Dust is a fully hand-animated Point&Click puzzle adventure, brought to life through wordless storytelling, beautiful cinematics and a breathtaking original soundtrack.

Hello, Lovely LUNA The Shadow Dust Players, First of all thank you to everyone who played our game so far, within the first week of launch, we were overwhelmed by the number of the feedback and comments we received from the community. All these valuable feedback and criticisms are read by us and will be helping us to improve the quality of the game. Therefore we sincerely thank you for taking your time writing to us. [img]{STEAM_CLAN_IMAGE}/32664434/18d887a3f99af6fff7fb70166b95c6d7fe05c2b9.png[/img] So here are the issues we fixed in this updated build: [h3][b]Gameplay / visual / function related improvement:[/b][/h3] - Added a “skip” button for any cut scene that has played before - Fixed some display issue that caused by large graphic assets - Fine tuned some cut scene details [h3][b]Bug fix ( in different levels) [/b][/h3] - Character floating or disappearing / Camera movement glitches (Garden) - Character’s interaction bugs when encountering shadows (Specimen Room) - Character position shift / Camera movement glitches / Mouse cursor display error (Master room) - SFX bugs (Top of the tower) - Typo fix (Credits) [h3][b]Steam Achievement [/b][/h3] - Fixed the bug of not being able to achieve the [b]Bee Keeper[/b] Achievement - Improved the description of the [b]Master Chef[/b] Achievement After updating the game the issues above should be fixed, however, if you encounter any new bugs that weren't on this list, please comment under the [url=https://steamcommunity.com/app/465100/discussions/0/3554966164229510650/][b][bug report][/b][/url] post which we pinned in our Steam community channel. We will fix them in the following updates. Thank you! Lantern Studio Team