Patching is in progress!
Today we’ve launched a free major update to all players on all platforms.
This update comes shipped with Matka Meist Underground - a brand new huge map. Originally, we planned on this being a part of Matka, but the map was so huge we decided to make it a standalone.
Additionally, a new boss has been added into the pool - The Collector - alongside his new XM250 LMG.
Collector's Awakening comes packed with new content - boss weapon and armor, flashbangs, bullet visual changes, new spawn points, tons of bug fixes - and most importantly, the coffee machine returns.
And for PCVR players - this update comes with the brand new streamer cam.
Jump in now. The Collector awaits.
[previewyoutube=JS-gBvu78cI;full][/previewyoutube]
[h2]🔥Patch 0.7.0.4678.23330 notes 🔥[/h2]
Patching is in progress, consider restarting Steam after patching.
[h3]➕NEW FEATURES ➕[/h3]
[list]
[*] Added a new map (Matka Miest Underground)
[*] Added a new map variant (Matka Miest day)
[*] Added new interiors to Matka Miest (Museum and Cathedral)
[*] Added a new boss to Matka Miest (the collector)
[*] Added a new weapon XM250 (boss drop only)
[*] Added new armors (helmet and body armor, boss drop only)
[*] [b]BETA[/b] - Added a reconnection system (when crashing, disconnecting or accidentally leaving the game, the next time you open the game, you will have a chance to reconnect unless you died)
[*] Added flashbang grenades
[*] Added an option to offset controllers a bit on Quest when using some weapons to prevent drifting when aiming (Janky aim fix option in the settings)
[*] [b]BETA[/b] - Added a Streamer camera for PCVR
[*] Added new spawn points on every maps
[*] Added a timer before extraction points become available
[*] Added colored tips for bullets depending on the bullet type (FMJ/tracers/Piercing)
[*] Added new visuals to the menu (Menu revamp)
[*] Added a coffee machine (functional but no bonus for using it)
[*] Added coffee beans to the market (Jiri - bunker resources)
[*] Added new IK for arms (they will feel more natural and less clipping through the body)
[*] Added a new whiteboard (replacing the old one)
[*] Added twisting mechanic on silencers
[*] Added back the smoke grenades
[*] Added new mechanics to the tutorial area
[*] Added the option to change the watch from one arm to the other
[*] Added storage shelves in the medical room
[*] Added sidechain audio compression (sounds improvement)
[*] Changed the energy drink texture
[*] Refactor of the healing syringe (Need to hold them in to heal, now can heal through bleeding)
[/list]
[h3]🐛 BUG FIXES & IMPROVEMENTS 🐛[/h3]
[list]
[*] Changed to color of ammo crafting powder jar to match the tip colors
[*] Changed the ammo boxes to match the new tip colors
[*] Implemented CPU/GPU boost on Quest
[*] Fixed the AK magazines issues where they would fall through the map/make the gun act on its own if the magazine was incorrectly loaded in
[*] Fixed an exploit where you would get infinite bullets in magazines
[*] Fixed multiple issues with the ammo loader
[*] Fixed an issue where Quest players could not enter a raid after taking the headset off
[*] Fixed FF AK alpha magazine not storing in backpacks
[*] Fixed a crash when putting the headset back on and re-calibrating height
[*] Fixed an exploit where you could bring up to 5 grenades in one hand in raid
[*] Fixed an exploit where you could sell grenades multiple times by pulling the pin off before selling it
[*] Fixed a bug where items may appear floating above the next page in market after pulling them off the wall
[*] Improved height calibration to clearly see if you can grab items off the floor or not while calibrating
[*] Fixed player items stacking too high when killing them
[*] Fixed an exploit where players could stack multiple NVGs in raid
[*] Fixed the end screen items count where it would sometimes show the wrong number
[*] Fixed an exploit where squadmates could share backpacks to gain XP with what was brought in raid instead of found in raid
[*] Fixed MP5 and UMP ejected round location
[*] Fixed a few colliders where the players could stick their gun inside and shoot through
[*] Fixed the conveyor stealing players loadout if they got too close to it
[*] Fixed a few magazines that were not working with hand loading/manually putting bullets in
[*] Fixed airdrop not spawning items if not perfectly sitting on the ground
[*] Fixed the issue where NPCs dropped guns could take other types of rounds
[*] Fixed squads “ready up” function so it is grayed out while queueing for a raid
[*] Fixed weight not being properly set when receiving back items from insurance
[*] Fixed a crash when abandoning raid on IoT night
[*] Fixed a crash after extracting
[*] Fixed the water particles going through some objects
[*] Fixed Krtek dropping the wrong items sometimes
[*] Fixed a mission saying kill 10 Fenix but requiring 15
[*] Fixed an issue where mines were not killing players in training
[*] Fixed trigger discipline (finger not on trigger if it is not on the controllers trigger)
[*] Fixed the “sell all” price being wrong when used with multiple items
[*] Fixed mag palming not working with some variants of the same mag (skins)
[*] Fixed some typos
[*] Optimized saving
[*] Optimizing the PSO progress bar on Quest
[*] Optimized the gear
[/list]
[h3]🛠️ MAPS 🛠️[/h3]
[b]Tutorial[/b]
[list]
[*] Added an option to skip chapters
[*] Added new tutorials for the new mechanics (silencers and NRS)
[/list]
[b]Island of Tabor[/b]
[list]
[*] Fixed an issue where the doors would disappear from the side of labs and the player could see inside of labs
[*] Smoothed the terrain
[/list]
[b]Matka Miest[/b]
[list]
[*] Changed the player count from 9 to 12
[*] Matka Miest Underground
[*] Added the map
[/list]
[b]Silo[/b]
[list]
[*] Fixed walkable surface sounds
[*] Fixed an exploit where you could push your head against some corners in Silo to see through the map
[*] Fixed invisible colliders
[/list]
[b]Safe house[/b]
[list]
[*] Optimized safe house storage
[/list]
EDIT:
[h3] Known Issues[/h3]
[list]
[*] Steam issues logging in with linked account
[*] Oculus PCVR not able to get in
[*] Height issue with automatic calibration (only a few affected)
[*] kill volume was moved on a map so people get killed when walking there
[/list]
Hotfix in the works!
[h2]🔥Hotfix notes version 0.7.0.4686.23391 🔥[/h2]
[list]
[*] Fixed the kill volume in Matka underground training (when going down the stairs to the old bunker)
[*] Fixed an issue where the P90 could damage the player holding the weapon while shooting
[*] Fixed being stuck on black screen when abandoning raid
[*] Temporary fix for height calibration (we are working on a fix but we wanted something in before the weekend)
[*] Improved equipping/un-equipping backpack and armors
[/list]