February Content Update - The Collectors Awakening! Patch 0.7.0.4678.23330

Patching is in progress! Today we’ve launched a free major update to all players on all platforms. This update comes shipped with Matka Meist Underground - a brand new huge map. Originally, we planned on this being a part of Matka, but the map was so huge we decided to make it a standalone. Additionally, a new boss has been added into the pool - The Collector - alongside his new XM250 LMG. Collector's Awakening comes packed with new content - boss weapon and armor, flashbangs, bullet visual changes, new spawn points, tons of bug fixes - and most importantly, the coffee machine returns. And for PCVR players - this update comes with the brand new streamer cam. Jump in now. The Collector awaits. [previewyoutube=JS-gBvu78cI;full][/previewyoutube] [h2]🔥Patch 0.7.0.4678.23330 notes 🔥[/h2] Patching is in progress, consider restarting Steam after patching. [h3]➕NEW FEATURES ➕[/h3] [list] [*] Added a new map (Matka Miest Underground) [*] Added a new map variant (Matka Miest day) [*] Added new interiors to Matka Miest (Museum and Cathedral) [*] Added a new boss to Matka Miest (the collector) [*] Added a new weapon XM250 (boss drop only) [*] Added new armors (helmet and body armor, boss drop only) [*] [b]BETA[/b] - Added a reconnection system (when crashing, disconnecting or accidentally leaving the game, the next time you open the game, you will have a chance to reconnect unless you died) [*] Added flashbang grenades [*] Added an option to offset controllers a bit on Quest when using some weapons to prevent drifting when aiming (Janky aim fix option in the settings) [*] [b]BETA[/b] - Added a Streamer camera for PCVR [*] Added new spawn points on every maps [*] Added a timer before extraction points become available [*] Added colored tips for bullets depending on the bullet type (FMJ/tracers/Piercing) [*] Added new visuals to the menu (Menu revamp) [*] Added a coffee machine (functional but no bonus for using it) [*] Added coffee beans to the market (Jiri - bunker resources) [*] Added new IK for arms (they will feel more natural and less clipping through the body) [*] Added a new whiteboard (replacing the old one) [*] Added twisting mechanic on silencers [*] Added back the smoke grenades [*] Added new mechanics to the tutorial area [*] Added the option to change the watch from one arm to the other [*] Added storage shelves in the medical room [*] Added sidechain audio compression (sounds improvement) [*] Changed the energy drink texture [*] Refactor of the healing syringe (Need to hold them in to heal, now can heal through bleeding) [/list] [h3]🐛 BUG FIXES & IMPROVEMENTS 🐛[/h3] [list] [*] Changed to color of ammo crafting powder jar to match the tip colors [*] Changed the ammo boxes to match the new tip colors [*] Implemented CPU/GPU boost on Quest [*] Fixed the AK magazines issues where they would fall through the map/make the gun act on its own if the magazine was incorrectly loaded in [*] Fixed an exploit where you would get infinite bullets in magazines [*] Fixed multiple issues with the ammo loader [*] Fixed an issue where Quest players could not enter a raid after taking the headset off [*] Fixed FF AK alpha magazine not storing in backpacks [*] Fixed a crash when putting the headset back on and re-calibrating height [*] Fixed an exploit where you could bring up to 5 grenades in one hand in raid [*] Fixed an exploit where you could sell grenades multiple times by pulling the pin off before selling it [*] Fixed a bug where items may appear floating above the next page in market after pulling them off the wall [*] Improved height calibration to clearly see if you can grab items off the floor or not while calibrating [*] Fixed player items stacking too high when killing them [*] Fixed an exploit where players could stack multiple NVGs in raid [*] Fixed the end screen items count where it would sometimes show the wrong number [*] Fixed an exploit where squadmates could share backpacks to gain XP with what was brought in raid instead of found in raid [*] Fixed MP5 and UMP ejected round location [*] Fixed a few colliders where the players could stick their gun inside and shoot through [*] Fixed the conveyor stealing players loadout if they got too close to it [*] Fixed a few magazines that were not working with hand loading/manually putting bullets in [*] Fixed airdrop not spawning items if not perfectly sitting on the ground [*] Fixed the issue where NPCs dropped guns could take other types of rounds [*] Fixed squads “ready up” function so it is grayed out while queueing for a raid [*] Fixed weight not being properly set when receiving back items from insurance [*] Fixed a crash when abandoning raid on IoT night [*] Fixed a crash after extracting [*] Fixed the water particles going through some objects [*] Fixed Krtek dropping the wrong items sometimes [*] Fixed a mission saying kill 10 Fenix but requiring 15 [*] Fixed an issue where mines were not killing players in training [*] Fixed trigger discipline (finger not on trigger if it is not on the controllers trigger) [*] Fixed the “sell all” price being wrong when used with multiple items [*] Fixed mag palming not working with some variants of the same mag (skins) [*] Fixed some typos [*] Optimized saving [*] Optimizing the PSO progress bar on Quest [*] Optimized the gear [/list] [h3]🛠️ MAPS 🛠️[/h3] [b]Tutorial[/b] [list] [*] Added an option to skip chapters [*] Added new tutorials for the new mechanics (silencers and NRS) [/list] [b]Island of Tabor[/b] [list] [*] Fixed an issue where the doors would disappear from the side of labs and the player could see inside of labs [*] Smoothed the terrain [/list] [b]Matka Miest[/b] [list] [*] Changed the player count from 9 to 12 [*] Matka Miest Underground [*] Added the map [/list] [b]Silo[/b] [list] [*] Fixed walkable surface sounds [*] Fixed an exploit where you could push your head against some corners in Silo to see through the map [*] Fixed invisible colliders [/list] [b]Safe house[/b] [list] [*] Optimized safe house storage [/list] EDIT: [h3] Known Issues[/h3] [list] [*] Steam issues logging in with linked account [*] Oculus PCVR not able to get in [*] Height issue with automatic calibration (only a few affected) [*] kill volume was moved on a map so people get killed when walking there [/list] Hotfix in the works! [h2]🔥Hotfix notes version 0.7.0.4686.23391 🔥[/h2] [list] [*] Fixed the kill volume in Matka underground training (when going down the stairs to the old bunker) [*] Fixed an issue where the P90 could damage the player holding the weapon while shooting [*] Fixed being stuck on black screen when abandoning raid [*] Temporary fix for height calibration (we are working on a fix but we wanted something in before the weekend) [*] Improved equipping/un-equipping backpack and armors [/list]