FatalZone v1.0

FatalZone

FatalZone is an auto shooter with roguelike and RPG elements set in a savage world of zombies. Exterminate zombie hordes, collect resources, upgrade your camp, and level up mercenaries. Humanity must survive at any cost!

Attention, Survivors! Our Early Access journey is coming to an end—with the update 1.0, we celebrate the game's full official release! Thanks everyone for your active participation in the development of our project! Your feedback and support helped us make FatalZone even better. [previewyoutube=5_3KmbWAodE;full][/previewyoutube] [img]{STEAM_CLAN_IMAGE}/44341241/8d9042be5b752eb2f5826768fbb98ee0c74ebb4e.png[/img] The full version of the game will include: [list][*]5 locations; [*] 9 playable classes; [*] 57 unique perks for your Mercs; [*] 9 weapon types; [*] 9 armor types; [*] 9 ultimate abilities; [*] 43 offensive and defensive skills; [*] 15 weapon and offensive skill evolutions; [*] 41 enemy variations (with 21 unique designs); [*] 6 difficulty levels for all locations; [*] 7 base buildings, each with their own functionality and 10 upgrade levels; [*] 51 Merc stats; [*] Numerous mutations that randomize said stats; [*] 5 boosters (not counting resources and experience); [*] 330 total achievements.[/list] The full version also includes a myriad of changes aimed at making your gaming experience much more stable and comfortable. From GUI improvements and bug fixes to full controller support—FatalZone plays better now than ever before! [img]{STEAM_CLAN_IMAGE}/44341241/8d9042be5b752eb2f5826768fbb98ee0c74ebb4e.png[/img] So, let's get down to business... What's new in version 1.0? New content:[list][*] New location – Abandoned Factory. Survivors will need to hold out here for 20 minutes to successfully complete the raid. [*] New enemy – Termite After traveling for a certain distance, it will remember the Merc's position and launch a delayed fire attack that can damager other zombies, but not the Termite itself. [img]{STEAM_CLAN_IMAGE}/44341241/582002480b572000b00deecf36379939b47a8d2a.gif[/img] [*] New class – Hacker Each level will raise the Hacker's base intelligence stat, but the bonus is reset upon revival. [*] New weapon – Guan Dao Deals consecutive hits and applies the Weakening effect. With the "Dragon's Will" Evolution, this weapon will summon a dragon with every sixth hit, dealing AoE toxic damage and applying Weakening to all affected targets. [img]{STEAM_CLAN_IMAGE}/44341241/8a3167f9e0ab34f67d9f754fcd3dde015001b7b9.gif[/img] [*] New skills: "Shield of Dawn" – deals AoE fire damage around the Merc whenever they get wounded; "Burner" – airdrops in a turret that targets the nearest zombies and deals AoE fire damage. [*] New unique Pyro perk – "Heat Drop" Upon receiving damage, releases a wave of steam around the character. [*] New mechanics – Class Ultimates: Survivor – "Doom Wave"; Veteran – "Battle Brotherhood"; Brawler – "Deathcore"; Tank – "Earthshaker"; Pyro – "Hell Furnace"; Biotech – "Lifeless Flowers"; Scavenger – "Vortex"; Saboteur – "Bountiful Harvest." [img]{STEAM_CLAN_IMAGE}/44341241/370ed709e70a98b511a6684155778f24ed788694.gif[/img] Ultimate abilities only charge when killing zombies, and the charge rate is unique for each class. Activated by pressing the R key (LT/RT buttons on the gamepad). [*] Numerous new achievements![/list] [img]{STEAM_CLAN_IMAGE}/44341241/8d9042be5b752eb2f5826768fbb98ee0c74ebb4e.png[/img] Other changes: [list][*] Containers, interactive points, and boxes will no longer spawn inside environmental objects. [*] The heartbeat sound is turned off if the Merc recovers over 30% of their HP at once. [*] Market: An information window will appear when you first unlock this building. [*] Gate: Now sports an updated map. [*] Log: Can now be enabled/disabled in the game's settings. [*] Chests: The reward in chests has been increased after reaching max level. [*] Brawler (all levels): Increased armor, electric damage, skill cooldown, and luck. [*] Survivor (all levels): Adjusted regeneration and resurrection skills, as well as running speed and bonuses to fire, electric, and toxic damage. [*] Pyro (all levels): Adjusted bonuses to running speed, AoE, and fire damage, as well as its duration. [*] Boomerang: Changed damage type: Normal → Fire; Added afterburn for all levels. [*] Full Metal Cyclone: Reduced cooldown speed: 3.3 → 2.5 sec; Increased projectile speed: 18 → 25 m/s.[/list] These and other changes, including minor visual and audio fixes, await you in the new update! [img]{STEAM_CLAN_IMAGE}/44341241/8d9042be5b752eb2f5826768fbb98ee0c74ebb4e.png[/img] We are pleased to announce a new bundle — now with 100% more Brotato! The BroZone bundle is perfect for those who like to arm themselves to the teeth and give a worthy rebuff to all their enemies. [url=https://store.steampowered.com/app/1942280/Brotato/]Brotato[/url] is an arena shooter with dozens of playable characters, hundreds of items, and a myriad of powerful weapons. Collect resources, gain experience, and become strong enough to withstand any battle by destroying as many enemies as possible along your path! https://store.steampowered.com/bundle/45278/BroZone/ [img]{STEAM_CLAN_IMAGE}/44341241/8d9042be5b752eb2f5826768fbb98ee0c74ebb4e.png[/img] We would like to thank you for your interest in the project and your active support. Good luck in battle!