[img]{STEAM_CLAN_IMAGE}/45265589/7c148ea85d85ef56c04ea9ba15a0142a4b141e29.png[/img]
[h1]Changes since the first demo release[/h1]
[h2]New features[/h2]
[list]
[*] Modding support (Steam Workshop integration)
[*] Team editor is integrated into the game
[*] Show unlocked cards when you beat every difficulty level
[*] Allow selecting variable number of teams in Full Season
[*] Ability to interrupt autoplay by clicking anywhere on the screen
[*] Upgrade card name uses +2,+3,+4 instead of ++,+++,+++, etc.
[*] Game animation speed increase up to 9x
[*] Separate option for auto play animation speed
[*] Option to slow down animation near game end
[*] Turn shot clock off when the game clock has less time remaining
[*] New card effect: Instant until played
[*] New card effect: Shotclock manipulation (ex. set Shot clock to 14)
[*] New mechanics: Boost (permanently upgrade card numbers during match)
[*] New mechanics: Leverage (destroy cards to permanently upgrade another card)
[*] Added TAB autocomplete for card names in console commands %get and %add
[*] Added animation icons for stamina gain
[*] Added missing bump animations for card upgrades during match
[*] Show notice when quarter is about to end in the bottom left corner
[*] Time spent per card played is configurable in Settings (default 15 seconds)
[*] Show number of card plays remaining in the period
[/list]
[h2]Mods[/h2]
Added 6 example mods to Steam Workshop:
[list]
[*] Air Ball (card)
[*] Inspiration (card)
[*] Card cost details (deck cost, this match, this turn)
[*] Flags for national teams
[*] Player name generator
[*] Ability to speed autoplay to 99x (almost instant)
[/list]
[h2]Cards[/h2]
[list]
[*] Improved card graphics
[*] New card: Kick Ball (set shot clock to 14)
[*] Removed card: Delay of Game
[*] Redesigned Circus Shot (Permanent upgrade to Timeout)
[*] Redesigned Skip Pass (no cost increase, discard to top of draw pile)
[*] Redesigned Pick and Roll (does what Behind the Back Pass used to do)
[*] Redesigned Behind the Back Pass (Permanent Shot upgrade)
[*] Redesigned Eurostep (Permanent 2P Shot upgrade)
[*] Redesigned Box Out (Rebounds instant, No cost increase)
[*] Redesigned Cleanup (Pull and Destroy Hindrances)
[*] Redesigned Offensive Rebound (+Shotclock per cards in deck)
[*] Nerfed Underdog (-2 cost to all cards)
[*] Nerfed Substitution (+1 cost for match instead of turn)
[*] Buffed numbers: Buzzer Beater, Mascot, Benchwarmer, Jump Ball, Control Dribble, Goaltending
[*] Added Leverage to Ball Hog, Pick and Pop
[*] Added Draw 1 to Pass
[*] Added Boost to Shooting drill
[*] All temporary cards use the black skin now
[/list]
[h2]Bugs fixed[/h2]
[list]
[*] Respect card drop level and drop count limit when getting random cards
[*] Respect card drop level and drop count limit when giving upgrade events
[*] Fixed controller icons for Steam Deck (which broke after last Steam Deck update)
[*] Fixed description for Playoff mode unlock
[*] Fixed text layout bugs (esp. when card gets upgraded during game)
[*] Fixed bug where wrong value for noise was shown when multiple cards affect noise
[*] Fixed bug where finished game would continue into overtime if you press enter too fast
[*] Fixed timing of sound effect for card stacking
[*] Fixed occasional glow showing on top of selected card
[/list]