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Falnarion Tactics II v1.5 update.
(Basically a big hot-fix).
While I was without internet, I decided to play Falnarion Tactics II and I found some issues that I wanted to address and address them I shall. While I was here fixing bugs that I caught with my eyes, I thought I'd add in something new since I won't be updating again. (And wasn't legitimately planning on it either). But I'm not one to let things go.
If there is a visible problem I can fix, then fix it I will and add more content while doing it probably.
Since this is a mainly a hot fix, let me share what is fixed:
-Clestera and Habber's pictures are corrected in the side quest; Most For One.
-In the side quest; Stronghold 2, the incorrect battle prep screen song played. That is fixed.
-Milo's level up stats were more attuned to a sword wielding warrior instead of a magic user. So I corrected it.
(It may not reflect in your current play-through).
-Arestol's Enchanter class change now contains an upgrade of movement speed.
(It's very important to note that in the first Falnarion Tactics, class changes weren't about stat changes, but the ability to learn new and different skills and use different weapons and to be able to level up again while maintaining most of your old stats).
-Lowered Oracle Burst's Durability from 14 to 3 as it was a way too powerful weapon with far too much reach to be used too many times.
-Lowered Oracle Burst's price from 25,000 to 20,000.
-Changed some enemy bosses' weapons from broadswords to something stronger as they were meant to have.
-Fixed the Iron Fist icon.
-Changed the music in the side quest; The Test, to reflect the music in Tales of Beasteria while unlocking the cameo characters.
-Changed Skaul's face image to reflect his appearance in Tales of Beasteria.
-Buffed the Nightmare Blade's stats.
-Recolored Elicor's battle sprite.
-Fixed some grammar.
-Buffed the Void Slayer spear and increased the range from 1-2 to 1-5.
-Anyone with the skill; "Left Over Move" will now be able to move after most actions like Attacking, using items or shops and not just limited actions like in the first game.
-Changed Elicor's hair from green to pink to match his battle sprite better.
Lore explanation: He dyed his hair brown in honor of Momo, but messed up and now it's Pink. Many jokes were made, but ultimately people don't talk about it anymore.
-Some skills icons may have changed.
-Fixed a switch where Maiya's chat was hidden after unlocking her. *Changes may not reflect on current play-through*.
-Changed the weapon attack sound effect for some people.
-Fixed some cut off points for dialogue on some side quests.
-Fixed some missing party member descriptions for some side quests and some icons.
-The weapons; Crusher and Club have changed from Axe to Hammer type.
-Changed the animation and icon for the spell-book/tome; Seinaru.
-Changed the music in the side quest; Succubus Lair, as an easter egg for Deterioration.
(Deterioration battle theme).
New Things:
-New weapon for Astren; Striker. (A bow-sword).
-A new weapon type; Hammers.
-A new weapon shop; Hammer shop.
-A new weapon; Iron Hammer.
-A new weapon; Golden Mallet.
-A new side quest; Hired Help II. (Featuring the battle theme from L'Cestrue Seyuntres).
-A new character; Traveling Merchant Group. Includes Teyina, Yuzo and Kona as one combined unit.
*Teyina's face/sprite featured on the outside, others shown in battle.* (Unlock Teyina in Hired Help II).
That is all for this game. I hope those who played it enjoy it and if you have yet to, will enjoy it as well!
If you have already beaten Falnarion Tactics II, you are able to finish the new side quest. But, even if you haven't you are still able to. On another note, If you want a continuation of the story of FT II in a non-cannonical way and made by a different person, play Tales of Beasteria.
Please check out Tales of Beasteria:
https://store.steampowered.com/app/1203030/Tales_of_Beasteria/
Also feel free to check out L'Cestrue Seyuntres coming soon:
https://store.steampowered.com/app/1218110/LCestrue_Seyuntres/