The Vanishing of Ethan Carter is a first-person story-driven mystery. Purchase this game to get both the original and the Unreal Engine 4 remaster called The Vanishing of Ethan Carter Redux.
Fallout 4 VR's latest update (version 1.1.31.0) is now available for everyone.
If you run into any issues or have further feedback, let us know by commenting here, or by posting in our [url=https://bethesda.net/community/category/222/htc-vive] official forums [/url].
A full list of fixes and features can be viewed at the bottom of this post in our Patch Notes.
Thank you for your continued feedback!
[b]Fallout 4 VR Beta Update Version 1.1.31.0 Patch notes[/b]
[b]New Features[/b]
[list]
[*]Added the following options to VR Settings:
--->Adjust overall world scale to improve issues relating to height
--->Invert Pip-Boy map scrolling
--->“Minimal Power Armor HUD
--->“Fixed Pip-Boy Size”
[*]Added various performance and quality options. Some options will require a game restart.
[/list]
[b]Bug Fixes[/b]
[list]
[*]Scope support has been added
[*]Improved V.A.T.S. targeting
[*]Fixed crash occurring when transferring lots of items (e.g. “Transfer Junk” in Workshop)
[*]Fixed rendering issues with stars and other sky objects
[*]Fixed rendering issues that resulted in flickering lighting
[*]Fixed rendering issue with the SteamVR controller models
[*]Fixed notes sometimes having invisible text or being upside down
[*]Fixed rendering issue with blurry hands and weapons when moving in Direct Movement mode
[*]Fixed precipitation occlusion
[*]Adjusted Pip-Boy and Power Armor HUD visuals
[*]Menus that pause the game will no longer move with the HMD
[*]Fixed issue with scrolling through crafting requirements when there were more than 5 requirements
[*]Fixed an issue where log Holotapes wouldn’t play in Projected Pip-Boy mode
[*]Fixed Pip-Boy and HUD color settings not saving after restart
[*]Fixed the Blitz perk sometimes putting the player in unintended locations
[*]Fixed the orientation of the player model when using the Barber or Facial Reconstruction NPCs.
[*]Fixed the player occasionally not being in the right location when starting a new game
[*]Fixed occasional crash fix when saving and loading
[*]Add minimum distance requirement to enter scope mode with scoped weapons
[*]Fixed occasional crash when doing "take all" from bodies
[*]Reverted previous patch behavior regarding trigger pull sensitivity, except in scope view
[*]Fixed shadows cast by parabolic lights
[*]Fixed crash with some spawned particles while looking through scopes
[*]Fixed issue with stars sometimes rendering in just the left eye
[*]Fixed issue with some lights rendering in just the left eye
[*]Fixed scale of recon markers while in scopes
[*]Fixed scopes lagging behind when comfort sneaking
[*]Fixed an issue with targeting heads in VATS
[*]Fixed compass orientation while in Power Armor
[*]Various other minor fixes and improvements
[*]Deprecated Fallout4VRCustom.ini. Custom options should be placed in Fallout4Custom.ini
[/list]