Fallen City Brawl Demo updated to v2.1!

Fallen City Brawl

Brawl through the city in hard-hitting pixel art style inspired by arcade classics! Inspired by arcade beat ’em ups of the late ’80s and early ’90s, Fallen City Brawl is a story of ambition and revenge told through intense side-scrolling pixel art action.

Hi everyone, Fallen City Brawl is in the final stages of development and I wanted to update the demo to share progress! Its been some time since the last update, and there are lots of changes to the demo. Here's the key ones: [olist] - all four characters are now playable; fight as Sgt.Clay, Natasha, Ricco or Iron Jackson - local 2 player co-op! - tutorial mode - a guided tutorial through basic attacks, specials, combos, and riot move - all characters now have a unique special weapon alongside their special moves - Sgt. Clay's Shotgun, Natasha's Wrench, Ricco's Handgun, and light up enemies with Iron Jackson's Molotov cocktail! - updated powerful music and effects - expanded move set - attack enemies on the ground and counter enemy attacks - updates to Stage 1 with new visuals, music, enemy types, items and effects - updated Riot (Super move) system and effects - options and settings, including adjusting zoom and screen shake - updates to the combo and scoring system - lives and continues system in place - minor bug fixes [/olist] I really hope you like the new update - please reply and let me know. I hugely appreciate the support shown to the game, and your patience as I finish work to make this beat 'em up as hard-hitting and ferocious as it can be! Mike