Brawl through the city in hard-hitting pixel art style inspired by arcade classics! Inspired by arcade beat ’em ups of the late ’80s and early ’90s, Fallen City Brawl is a story of ambition and revenge told through intense side-scrolling pixel art action.
Hi everyone,
Fallen City Brawl is in the final stages of development and I wanted to update the demo to share progress! Its been some time since the last update, and there are lots of changes to the demo. Here's the key ones:
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- all four characters are now playable; fight as Sgt.Clay, Natasha, Ricco or Iron Jackson
- local 2 player co-op!
- tutorial mode - a guided tutorial through basic attacks, specials, combos, and riot move
- all characters now have a unique special weapon alongside their special moves - Sgt. Clay's Shotgun, Natasha's Wrench, Ricco's Handgun, and light up enemies with Iron Jackson's Molotov cocktail!
- updated powerful music and effects
- expanded move set - attack enemies on the ground and counter enemy attacks
- updates to Stage 1 with new visuals, music, enemy types, items and effects
- updated Riot (Super move) system and effects
- options and settings, including adjusting zoom and screen shake
- updates to the combo and scoring system
- lives and continues system in place
- minor bug fixes
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I really hope you like the new update - please reply and let me know. I hugely appreciate the support shown to the game, and your patience as I finish work to make this beat 'em up as hard-hitting and ferocious as it can be!
Mike