9 Till Void is a turn-based deckbuilding roguelike that features neither deck nor cards. As the newly-appointed Spellsword of these lands, you must fight your way through the corruption, with an arsenal of carefully chosen spells, to reach the source of darkness and destroy it from within.
I wasn't intending to update the game daily post-launch, but here we are. This was an easy change to make since I already had the mechanic coded, I just needed to make it happen.
The Explorer will now have the ability: Any spell may appear in any area. This means that you might find Sandy Strike in the Grasslands or Stream of Mana in the Rocklands. Anything is possible with the Explorer!
Hopefully this will lead to people playing as the Explorer more. I know that people didn't enjoy how polarizing the +1 enemy Action ability could be.