Expeditions: Rome gets free update soon, get into the beta today

Expeditions: Rome

Determine the destiny of Rome as you conquer foreign lands and navigate political intrigue in this turn-based RPG. Directly fight with your party of Praetorians, guide your legion to victory, and choose your own path in a story where every decision matters. How will you shape the future of Rome?

We have just launched a new beta for Rome, you can read how to access it - [url=https://thqnordic.com/article/expeditions-rome-gets-free-update-soon-get-beta-today]here[/url] This beta also contains multiple bug fixes listed below! [list] [*]Fixed a bug that could cause the game to freeze after starting Act 4 on the Die is Cast path (previously, this freeze could be resolved by pressing escape twice and waiting 10 seconds). [*]Fixed a mistake that caused the unique item Spectacle to drop as only a schematic instead of the actual item. This fix is retroactive: When loading an existing save, if you have the schematic, you will now receive the actual item. [*]Changed the piercing damage affix of Tutankhamon’s Dagger from a % modifier (that didn’t do anything on this weapon) to a corresponding flat addition modifier. Note: in existing save-games you will need to dismantle and recraft the weapon for this to take effect. [*]Fixed a bug that caused the Gracing Shot skill to receive its accuracy penalty twice. [*]Fixed a bug where a specific sequence could cause you to get stuck in the Golden Wolf quest during the step where you must talk to Lunja. Existing saves stuck in this state should also now resolve themselves upon re-loading in the new version. [*]Fixed an issue where in most cases you were unable to craft Tier 2 and 3 version of the Cocles unique armour. [*]Fixed a bug where observatories could sometimes spawn unreachable loot. [*]Minor tweak to the navigation mesh in the Africa world map. [*]Added missing male snoring sounds to ambient sleeping animations. [/list]