[b]HAPPY NEW YEAR EVERYONE![/b]
Here are the improvements and bug fixes from the latest update:
Have fun playing Exitium!
[u]Change log Exitium version 1.0.11:[/u]
[b]Changes:[/b]
- Made it easier to spot "the boyfriend".
- Added a visual feedback when the player can successfully scare "the boyfriend".
- Changed HUD position to be more user-friendly.
- Improved tutorials.
- Slowed down the great wheel to prevent to falling of it.
- Stabilized the saucers in the chapter 11 to enhance controls.
- Made it so the player can move while using the scare ability.
- Made it so the player will change level faster after a successful scare.
- Reworked the first puzzle in chapter 15 to be slightly easier.
- Made some AI more responsive to the player skill.
- Changed some typo size.
- Minor graphical changes.
- Replaced some IAs in chapter 13.
[b]Fixes:[/b]
- Fixed a bug in which the player could get stuck falling in the first puzzle of chapter 13.
- Fixed a bug in which the player is able to save an already passed savepoint.
- Fixed a bug in which the player could grip at nothing.
- Fixed a bug in which AI deals twice the damages on the first attack.
- Fixed a bug in which a music in game would interrupt another.
- Fixed a bug in which some items weren't saved.
- Fixed a bug in which the portal wouldn't display in the first time you enter a chapter.
- Fixed a bug in which the player couldn't scare "the boyfriend" in chapter 8.
- Fixed a bug in which the camera would get stuck in the final chapter.
- Fixed some unwanted sounds playing right after the player reloads a save.
- Fixed a bug in which the player could delay the arrival of the final boss.