European Housing Hotfix

v 1.0.2.44 European housing hotfix New Sandbox game mode. Multiple gameplay improvements, optimisations and bug fixes. Expanded support for future new languages and improved game fonts. LATEST CHANGES: - Included sandbox game mode with free building and cheap maintenance. - Improved multi-alphabet support and improved text fonts. - Included beets and pulses as tradeable resources. - Included regeneration of flint in rivers. - Improved pathfinding for humans and domestic animals. - Improved suitability calculation to join working groups. - Improved visuals for trees, plants and terrain. - Improved behavior for citizens when they have no work assigned. - Improved perfomance for tribe information uploading to the web map. - Balanced groups and communal task priorities plus distance costs. - Balanced starting resource densities and production. - Balanced building maintenance costs and times. - Balanced learning pace and task performance by game speed. - Balanced dwellings and food desirability. - Balanced daily calorie needs for livestock. - Balanced unrest effect from undesired dwelling, food and overwork. - Increased sea fish in extreme cold conditions. - Increased fine and raw stone density everywhere. - Increased unloading priority by user priority in storages. LATEST FIXES: - Fixed crops blocking navigation in farms. - Fixed count limit for basic fences, ovens and thresers. - Fixed some river connections. - Final try to trick the buggy Nvidia OpenGL shader compiler. - Fixed animals stuck on a feeder that they fail to access. - Fixed task performance speed with faster game speed configurations. - Fixed farm UI when selecting more than a crop. - Fixed guided tutorial issue when placing storage areas. - Fixed terrain shadows in extreme lighting conditions. - Fixed wrong dead animation for some animals. - Fixed crashes when sound device fails to initialize. - Fixed crash when placing building circles with large radius. - Fixed new game issues after game start. - Fixed achievements progression. - Fixed dismantling of feeders when not empty. - Fixed incorrect limit calculation for resources. - Fixed issues related to bodies in tombs. - Fixed fertility for cows. - Fixed wild animals starving during grazing period. - Fixed corrupt saved games hiding other saves in the list. - Fixed to not extract resources when building if not broken. - Fixed not showing incompatible but subscribed mods in the mod list. - Fixed Duplicated Dnieper, Don and Volga rivers. - Fixed visuals of the soil in the pasage tomb and trilithon. KNOWN ISSUES: - Issue with migration due to older AMD drivers from Windows update. PLEASE ENSURE YOUR GRAPHICS DRIVERS ARE UP TO DATE. - Please use the Steam 'Players' forum to post your feedback, bugs & issues. - Please send us a report if the game crashes and post report number in the forums. - Please mod creators: Update & upload your mods when required. WHAT'S NEXT? - We are working on new content updates not yet disclosed while improving the game. HOW CAN I SUPPORT THE CONTINUOUS IMPROVEMENT OF THE GAME? - Please post a positive review on Steam to support this project. [img]{STEAM_CLAN_IMAGE}/37394373/eaca0685500d9269845005da29028c50b0da4a1f.png[/img]