[h1]Endless mode adjustment patch note[/h1]
[h2]Don't Kill Them All[/h2]
[img]{STEAM_CLAN_IMAGE}/42083281/f588090851b9999f2e7a42553230adb09faa34c2.png[/img]
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[h1]v1.4.1 patch notes[/h1]
[h2]New features:[/h2]
[list]
[*][b]Game over screen skip button added[/b]: You can now press the interact button during the scoring animation on the game over screen to fast-forward through it.[/list]
[h2]Balance changes:[/h2]
[list]
[*] [b]Enemy HP Progression[/b]: Adjusted the enemy HP progression curve in endless mode to provide a greater challenge and better match the players' scaling power.
[list]
[*] Loop 1 HP Multiplier: 2 → 3
[*] Loop 2 HP Multiplier: 5 → 10
[*] Loop 3 HP Multiplier: 9 → 25
[*] Loop 4 HP Multiplier: 14 → 50
[*] Loop 5 HP Multiplier: 20 → 100
[*] From Loop 6 onwards, the HP multiplier increases by 100 for each subsequent loop.[/list]
[*] Prevent self-inflicted damage from ejecting a plank from the ship
[*]Golden bottle now increases paddle attack damage by 10%
[*]Equipping multiple Light Fan trinkets now adds additional projectiles. Light Fan projectiles now synergizes with other paddle enhancements such as elemental effects, additional damage, size and speed.[/list]
[img]{STEAM_CLAN_IMAGE}/42083281/4db37c47e4de6799aaccb33d5ffb823c5e65a532.gif[/img]
[h2]Bug Fixes:[/h2]
[list][*]Prevent some enemy looping sound to be played infinitely for the guest in an online game[/list]