Elex II patch 3!

ELEX II

In this sequel to the vintage Open World RPG ELEX, Jax must once again unite the free people of the Science-Fantasy world of Magalan against a new threat - the Skyands, who want to change the face of the planet forever.

We have just launched the 3rd patch for Elex II. Here are the patch notes - [list] [*] Fixed unwanted dialog break ups, which could cause potential plotstoppers [*] Fixed wrong behaviour of Eva if Jax has committed a crime [*] Fixed Gregor, who had strange behaviour after completing the "What doesn’t kill" you quest [*] Fixed plot killers with some main characters who died by mistake [*] Fixed incorrect kill quest amounts of targets [*] Fixed plot killer at the gates of the main former, which remained closed after completing the main quest at this point [*] Fixed situation, where Tilas and Marwin could not get back to work after their conversation [*] Fixed some key bindings issues [*] Fixed a situation, where Irissa could not talk to Jax after she has spoken to Skibor. [/list] Please notice: In some cases where Skibor wasn't moving in front of the gates, he should now walk straight to Irissa. This might take a while and during this state Irissa won't talk to Jax. Just wait after Skibor reaches her and both had their smalltalk. [list] [*] Fixed certain items, that could not be picked [*] Fixed some linguistic errors [*] Prices were displayed in quantity popup and total cost did not match the actual price with the haggler skill [*] Fixed parts of the destruction bar were visible on teach screen [*] Fixed flickering of occluded highlighted objects [*] Fixed damage value for plasma cannon MK 2 Normal [*] Fixed wrong behaviour of Vivian due to committed crimes by Jax in certain areas [*] Grenade launchers are craftable now [*] Fixed a bug, where vegetation on meshes were missing [*] Fixed a bug in Jax's hitpoints by adding and removing constitution points [*] Fixed climbing issue, no jump when evading after hanging on a ledge [*] Fixed climbing issue, let go when pressing the evade button [*] Fixed deadly weather zones, no more resistances into account [*] Removed rushed movements, when the target is not reachable [*] Fixed improper loot of one of Craig's bandits [*] Holding a shield will no longer make the back immune to projectiles. [*] Fixed a bug, Jax might be unable to speak to Caja or she will not join back to the Sixth Power [*] Fixed a bug, where Crony stayed in combat after a teleport [*] Fixed a situation, where Vakis might get stuck at the gates of the Fort [*] Fixed Khan is not stuck anymore after the dialog with Asmir in certain situations [*] Savety fix for the 6th Power sub quests were not given when interacting with Adam [*] Fixed problems, when Jax was hit while lockpicking [*] Bugfix for "Text” may be displayed instead of icons, when the training menu is opened the first time [*] Fixed improper cancel option during the end screen [*] Fixed a bug, where user were able to upgrade any weapon without losing the two copies needed in the upgrading process [*] Fixed incorrect behaviour of Tilas after smalltalk with Vakis [*] Fixed Voice of Khan not interacting with Jax after he has spoken to Ruben and fulfilled his duty [*] Added safety mechanism for Skibor if he did not go to Irissa after he had guided Jax to the depot [*] Fixed wrong item name appearing, when pickpocketing a NPC [*] Adjusted ditch check if subtitles should be visible if voice and text language are the same [*] Added safety mechanism for NPCs with problem to continue their routine after cutscenes [/list] As always if you have any issues make sure to join our discord at [url=https://www.discord.gg/elex]discord.gg/elex[/url] and follow the bug reporting list here - https://steamcommunity.com/app/900040/discussions/0/3190242182151476977/