Games are good these days aren't they? What a nice state of affairs. Sadly, it means that if I was to say that ElecHead is a supremely smart platforming puzzle game, you might be a little underwhelmed. Games are so good these days! You probably have hundreds of supremely smart platforming puzzle games you can pick from. Many, like ElecHead, will use a simple idea explored in a range of ingenious ways. Many, like ElecHead, will come from teams of one or two people toiling brilliantly on projects they're passionate about. So what makes ElecHead truly special? I feel that it is, but I can't yet put it into words. Let's talk about it and see what happens.
In ElecHead, you play a dinky little robot whose head carries an electrical charge. Stand on a metal platform and the platform shares your charge. This means in visual terms that it lights up a certain colour, and so does everything else connected to it - nice and clear, no misreading the situation. In mechanical terms, it means that anything connected to that platform requiring electricity starts to work: platforms start to move, blocks that are ghosted out suddenly pop back to life, machinery starts to do its machinery thing. As long as you're connected to the platform, it will run.
And it means if you jump, say, the stuff you were powering will cease to work as long as you're in the air and not in contact with the platform. So those ghost blocks that popped into life will disappear. Those moving platforms might retreat to their original positions. Deadly energy fields you triggered will no longer be deadly. Good and bad news, really: possibilities.