Named Game of the Year 2019 by Giant Bomb, Polygon, Eurogamer, and The Guardian, Outer Wilds is a critically-acclaimed and award-winning open world mystery about a solar system trapped in an endless time loop.
Outer Wilds: Echoes of the Eye is now available on Steam!
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Purchase it here: https://store.steampowered.com/app/1622100/Outer_Wilds__Echoes_of_the_Eye/
Along with the expansion comes patches version 1.1.8, 1.1.9, and 1.1.10. Here's what's changed in the current version:
[h2]1.1.8 Changelog[/h2]
[h3]Writing[/h3]
[list]
[*] Turkish is now an available language
[*] Fixed writing and localization throughout the game
[*] Polished clue for Southern Observatory and fixed a contradiction regarding the museum statue
[*] New Nomai computer on Hollow’s Lantern
[/list]
[h3]Tech[/h3]
[list]
[*] Overhauled input rebinding system and controller support
[*] Planetary bodies and the sun no longer become invisible beyond a viewing distance of 50 km
[*] Ocean shader optimizations
[*] Fixed some behavior involving Nomai viewing platforms
[*] Numerous bug fixes
[/list]
[h3]UI[/h3]
[list]
[*] “Gear Options” menu revamped to “Pre-flight Checklist” menu
[*] Major menu revisions
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[h3]Design[/h3]
[list]
[*] New building and campsite added to Timber Hearth
[*] The doze off ability is now unlocked after getting the launch codes
[*] Future exhibit site added to observatory museum
[*] Hearthian Deep Space Satellite added to solar system
[*] Increased player jump responsiveness
[*] Boost can now be activated even if boost/jump input is pressed slightly before up thrust input
[*] Made it easier to launch Scout through certain ruined walls
[*] Hide-and-seek frequency is now removed after the tutorial
[*] Traveler instruments are now affected by a certain event
[*] Revised a visual aid in the Southern Observatory to be less misleading
[/list]
[h3]Art[/h3]
[list]
[*] Improved lighting model on ghost matter crystals and similar shaders
[*] Added ambient occlusion volumes to improve lighting in dark spaces
[*] Updated credits sequence
[/list]
[h2]1.1.9 Changelog[/h2]
[list]
[*] New music and SFX throughout Echoes of the Eye content
[*] Numerous gameplay improvements throughout Echoes of the Eye content
[*] Numerous optimizations to improve performance
[*] Numerous bugfixes, particularly to input and controller rebinding
[*] Props and small art fixes throughout Echoes of the Eye content
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[h2]Hotfix 1.1.10 Changelog[/h2]
[list]
[*] A hidden treasure was added
[*] Fix to rumble on multiple controllers
[*] A fix for UI textures for input bindings being incorrect in certain situations
[*] Logan's fix for shadow seams along the river cubemap
[*] Fixed a nullref for a certain ending
[*] Fixed the silhouette of ruins not showing up in post-credits scene
[*] Fix for BH white hole proxy thing that caused BH chunks to float in space
[*] Fix for Radio Tower signal
[/list]
For those who are just downloading version 1.1.8, please ensure that all subsequent patches are installed; in particular 1.1.9 significantly improves the gameplay experience.