Eastern Game Fest! news contents preview!

Mirror of Heaven

"Haishan" is a traditional Chinese-style cultivation roguelite game. Set in a world where the revival of spiritual Qi has awakened demons that wreak havoc on the modern world, you traverse ancient realms with the aid of the "Kunlun Mirror," embarking on a journey of cultivation.

Dear border crossers, I am the developer of "Sea Mountain"!A mysterious vortex gap suddenly appeared in the mirror world, and monsters from the real world rushed into the mirror world crazily. We need all border crossers to repair the gap between "April 26, 2024 - May 4, 2024", the operation code name "Eastern Games Week". Welcome all border crossers to come to the demo to experience the world of cultivating immortals with rich skill sets, and prepare to challenge powerful enemies. https://store.steampowered.com/app/2180340/_/ If you have any comments or suggestions while experiencing the game, please join the QQ group: 339130215 and tell us to help us create a more perfect "Haishan" As we gain more experience in the Mirror World, we are getting closer and closer to the official version. The following is the new content to repair the gap for all border crossers to study. We will experience these contents in the DEMO and EA versions: *Added 50+ realm breakthrough effects *At the same time, 150+ realm magical powers have been added *Reworked 20+ moves, and upgraded the special effects of 40+ moves *Optimize the map, explore the map to obtain powerful skills and magic weapons, and add 80+ hidden content and branch details that can be explored *Changed the attributes when the realm is improved, adjusting the original 5 fixed attributes to 20+ percentage attributes, improving the growth curve *Optimized the amount of essence obtained, balanced the difficulty curve, and reduced the boring time of brushing essence, allowing for faster advancement to the free matching of game genres. *New plot is added to make the story in "Sea Mountain" more complete. *New NPCs are added to help them unlock functions. *Add new teaching levels to get started with the game faster. *Comprehensive UI iteration. *Improving the sense of strike and impact of players and monsters, and optimizing combat movement and turning effects *Added 4 new weapons, and added a unique gameplay to each weapon *Balance the gameplay of each avenue to ensure that each avenue has its own independent gameplay. *Added Star Avenue *Optimize game archive issues *Optimize game scene details *Fixed a lot of bugs Above, there are more detailed optimizations in progress! Feel free to give us suggestions and reminders, and we’ll see you soon!