Crazy Machines 3 is the latest, greatest, most amazing and craziest part of the series and fascinates once more with physic-based puzzles. Build your own crazy machines and share your awesomeness across the world thanks to the Steam® Workshop.
Dear all,
today we are proud to announce our first free content update for you:
[b]Creepy Horror Physics Show[/b]
[img]http://i.giphy.com/l0HlvWFi64WlR8pnq.gif[/img]
There is plenty of new content like
[list]
[*]10 new level
[*]23 new parts
[*]32 new elements
[*]2 new materials
[*]2 new templates
[*]1 new sky
[*]2 new filters
[*]additional music
[/list]
Here is our full changelog for version 1.1.0
[list]
[*]New feature: button for fast forward during simulation added
[*]Crashfix: Fixed a crash when entering the part editor with a plugged in electricity cable part
[*]Crashfix: Crash removed when using combination spots in a part without snapping them to an element
[*]Feature fix: Radio Sender and Receiver Chip updated and functionality established
[*]Feature fix: Signal chip 'Add' available in editor
[*]Feature fix: Fixed disappearing parts when entering the test mode in the machine editor while saving is in progress
[*]Improvement: Optimized performance when game is checking for overlapping objects
[*]Improvement: Optimized performance when moving/rotating/scaling objects
[*]Improvement: Auto-close active tutorial message on machine success
[*]Bugfix: chapter selection at the end of a workshop machine replaced by machine selection button
[*]Bugfix: part and element tooltip layouts updated for long names
[*]Bugfix: UI glitch; editor panels will be always closed, when enter a new editor
[*]Bugfix: do not consider combination spots of invisible parts when placing a part with a combination spot
[*]Optimization: Bottle model and Blossom shader/textures updated
[/list]
Have fun and see you in the Workshop!
Your team from FAKT and Daedalic