[img]{STEAM_CLAN_IMAGE}/44237228/363eddb8f5753848df6d4210cfef5bd3095c9526.png[/img]
[h2]Gameplay & Exploration[/h2]
[list]
[*][b]Group Finder Works Reliably Again:[/b] Fixed an issue where canceling a search while another player joined could leave Group Finder stuck. Now, it resets properly so you can assemble your dream team without a hitch.
[*][b]Gear Score Warnings Are Back:[/b] The “Recommended Gear Score” visual cue now works as intended. If you’re underpowered for a mission, you’ll see the warning in red—keeping you prepared for the fight ahead.
[*][b]Smear Death Puddles Properly Animated:[/b] These hazards now animate properly after enemies are defeated, making them easier to see and dodge.
[*][b]Picus Umbra Mission Timer Adjusted:[/b] Fixed an issue where the timer for this mission made it impossible for groups of four to finish.
[*][b]Grimel Umbra Counts Towards Quests Now:[/b] Addressed a bug where using Grimel didn’t count for the “Me and My Umbra” quest. You can now equip Grimel and complete the quest as expected.
[/list][h2]Combat & Classes[/h2]
[list]
[*][b]Focus Skills Behave as Intended:[/b] Fixed a bug where Focus Skills, meant to break enemy blocks, could be parried. These skills now function correctly, helping you dominate combat.
[*][b]Powderkeg Punch Timing Clarified:[/b] There was a mix-up around the Powderkeg Punch duration for the Rock Breaker class—it was previously listed as 10 seconds, but the correct duration is actually 20 seconds.
[/list][h2]Enemies[/h2]
[list]
[*][b]No More Overly Stubborn Foes:[/b] Fixed an issue that caused Yxil and Pangojira to stop taking damage when reaching specific health thresholds. Damage now occurs as expected when hitting these enemies.
[/list]