Early Access Update 1.1.4

Contract Work

Contract Work is a cyberpunk action rogue-like where you infiltrate high-rises to steal corporate secrets. Do you go in guns blazing or take a more stealthy approach? Every contract earns you credits which you use to buy new cybernetic enhancements and modifications for your next mission.

We’re on to update 1.4. Thanks to all the players who’ve shared ideas (and told me about bugs). Keep the feedback coming! Here’s what’s new and fun in the latest full version and free demo. [b]Look out above.[/b] There’s a new Flying Enemy. [img]{STEAM_CLAN_IMAGE}/36166439/23132e6a2f04e9a9af67bb7c6b8e08423dbac0f7.gif[/img] [b]Bam double bam![/b] Get yourself a new weapon, the Hard Ways. It’s an illegally modified Heavy Assault Weapon - less damage per shot but it fires two shots simultaneously. Can be randomly acquired from the Weapon Fence or unlocked permanently via reinvestment (full game only). [img]{STEAM_CLAN_IMAGE}/36166439/7a7c426b258e5b19e19fa44ae22124a163c56db9.gif[/img] Plus some tweaks here and there to user experience and your ability to control how you play: [list] [*] Gameplay update to pre-populate enemies on levels [*] UI update to move narration text below game screen [*] Press space to fast-forward narration text [*] Allow user to set music and sound effects volume [*] Fixed defect where 'move left' key couldn't be set from in-game menu [/list] Climb the tower now! Twenty floors of sneaking and shooting await you… So play now! And join our [url=https://mailchi.mp/0ef80e90c792/contract-work-in-game]mailing list[/url] for weapon unlock codes, inside tips and more.