[Early Access] Patch 1.0.4.

Elvera

Welcome into the realm of ELVERA, an Indie Third-Person PvP Action Game passionately developed by a single developer.

Hey all! I'm here with yet another update for ELVERA! Quick pace! [h3]Rounds Reduction[/h3] I've reduced the required rounds to win from [b]10[/b] to [b]6[/b], accelerating the pace. The maximum round time has been shortened from [b]120 seconds[/b] to [b]90 seconds.[/b] [h3]Lobby and Early Match Start Updates[/h3] I've tweaked the announcer voice lines to align with the updated [b]Early Match Start Vote[/b] mechanic. [h3]Character Selection UI Improvements[/h3] To improve the Character Selection process, I've made some UI adjustments. Now, it'll be much easier to see who is currently picking. [h3]Manifestation Changes[/h3] Based on the feedback about the [b]'Intellect Influx'[/b] Manifestation being a bit too disruptive, I've [b]disabled[/b] it for now. I'm working on making it less intrusive and hope to reintroduce it soon. I've also decreased the overall chance of Manifestations appearing from [b]90%[/b] to [b]80%.[/b] However, when they do appear, they'll show up earlier in the round now. [h3]Twinbytes Movement Speed[/h3] To match the new tempo of the rounds, Twinbytes will now move [b]30-40% faster.[/b] Thank you all for your feedback! And can you believe it? [b]4,879 downloads[/b] and [b]218[/b] of you already diving into the world of ELVERA - that's just sick! 😊 If you're having a blast with the game, I'd be super grateful if you could drop a [b]positive review[/b] on Steam. It really means a lot, especially since I'm doing this [b]all for free[/b]. Your support is like my [b]personal energy drink,[/b] keeping me going. A huge thank you from the bottom of my heart!