We have just released a new build of the game that includes new levels, mechanics, performance improvements, graphics updates, and bug fixes from our ongoing development.
Let us also take this opportunity to THANK YOU all for your continued support. It really means a lot to us and we can't make it without you! Please continue to share our posts and to tell everyone you can about the game. Also let them know that now is an awesome time to buy as it is 50% OFF while in early access!
The following key changes of this build are below.
[b]New:[/b]
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[*] Added 15 more puzzle levels to the Moon Isles quest.
[*] Added new puzzle mechanics and character for the new levels.
[*] Added voice over for the Moon Isles quest Opening Cutscene.
[*] Added new environment art for Act 4 levels.
[*] Improvements to level lighting and other visual tweaks.
[*] Added the company splash screen on starting the game.
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[b]Updates:[/b]
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[*] The optional HUD Star counters now better show if you have already gotten a given Star.
[*] More VFX and sounds on the Level Complete UI for Stars.
[*] Made Pause Menu Star information match that of the optional Star HUD and made numbers turn red once goal can no longer be completed.
[*] Updated the Opening cutscene with character voices (English) and better emotion settings for Luna.
[*] Balanced some existing Time and Step Star goal data (made it more challenging).
[*] Made a change to Level 10 for better balancing (added a Hint and moved a Push Block start location).
[*] Tuned speed on earlier Vortex Blades for better balance and to account for systems with lower framerate.
[*] Added more Checkpoints in the levels.
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[b]Optimizations:[/b]
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[*] Lowered memory requirements for lightmaps while also increasing quality.
[*] Major performance improvements for all systems.
[*] Optimized the water shader and material for Mac systems for better performance.
[*] Pre-cached core shaders to avoid "hitches" while playing.
[*] Changed how we handle fullscreen mode for better performance when using lower resolutions than the native desktop resolution.
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[b]Fixes:[/b]
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[*] Fixed "holes" in the terrain on all levels.
[*] Fixed various edge-case issues with Checkpoints.
[*] Many other internal bug fixes for better stability and performance.
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[b]Known Issues:[/b]
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[*] There are still a couple minor "hitches" when playing on Moon Crystal collection and Checkpoint activation.
[*] The game may not properly detect your controller if you have more than one hooked up.
[*] The game may not properly use a controller if it is not properly detected (including Steam controller).
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