Early Access 3 build for Luna and the Moonling is live!

We have just released a new build of the game addressing some player feedback and bugs (thank you!) as well as updates from our ongoing development. This build will allow you to collect all the Early Access level Stars, smooths out the difficulty on some levels, and makes a few visual improvements and optimizations. The following changes are below. [b]New:[/b] [list] [*] No new features. [/list] [b]Updates:[/b] [list] [*] The HUD Stars now turn grey when you can no longer get that Star on that playthrough. [*] More animation on the Level Complete UI for Stars (still in progress). [*] Added parallax to the terrain shaders for a nicer, more 3D look. [*] Added and reworded some early hints to be clearer and better explain core game mechanics. [*] Moon Portal now activates faster when last Crystal is collected. [*] Better balanced some existing Time and Step Star goal data (made it more challenging). [*] Made a change to Level 10 for better balancing (made the puzzle a bit more focused to make it easier). [*] Made the dialog box text type twice as fast. [*] Updated Credits. [/list] [b]Optimizations:[/b] [list] [*] Optimizations to generated terrain mesh and fixed bad tangents/normals. [*] Changed a lightmap setting to reduce memory usage. [/list] [b]Fixes:[/b] [list] [*] Fixed camera at end of Moonling cutscene. [*] Luna now closes her eyes when she faints. [*] Can no longer pause the game while in cutscenes (can still skip). [*] Changed the development console to SHIFT+~ to avoid people bringing it up by accident. [*] Fixed cutscene skipping using the wrong button. [*] Fixed issue where volume level in the Options UI showing and setting the volume wrong. [*] Moon Crystal collection VFX now fade properly on collection. [*] Luna can no longer the Moon Portal if she fainted. [*] Fixed being able to walk through closed Gates after a checkpoint reload. [*] Fixed levels with missing Time and Step Star data so they can no longer be collected. [/list] [b]Known Issues:[/b] [list] [*] There are still some holes in the terrain that needs filling. [*] The game may not properly detect your controller if you have more than one hooked up. [*] The game may not properly use a controller if it is not properly detected (including Steam controller). [/list]