We have just released a new build of the game addressing some player feedback and bugs (thank you!) as well as updates from our ongoing development. The following changes are below.
[b]New:[/b]
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[*] Added some new vfx for when projectiles collide/explode.
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[b]Updates:[/b]
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[*] New Hint UI when reading Hints
[*] Updated the optional Star Hint text to be more descriptive/clear
[*] There is now a disabled Language selector in Options (will be enabled when we add language localization)
[*] Made some of the earlier levels easier to get the optional Stars for both Time and Step Counts
[*] On optional Star HUD elements, turn the Stars grey when no longer able to win on that playthrough
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[b]Optimizations:[/b]
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[*] Optimized the water plane to drastically lower the polygon count (no effect on quality)
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[b]Fixes:[/b]
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[*] Fixed an issue where the game would lose input if the Moonling walked onto an activated Moon Portal
[*] Fixed an issue where the game would not use your modified control/key assignments
[*] Fixed some Hint and Dialog spelling errors
[*] Fixed an issue where the player could not walk quickly over a tile where something was just destroyed
[*] Fixed an issue where a One-Way Floating Platform would disappear if the player switched characters and moved
[*] Spitter Statues no longer shoot through terrain
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