Early Access 2 build for Luna and the Moonling is live!

We have just released a new build of the game addressing some player feedback and bugs (thank you!) as well as updates from our ongoing development. The following changes are below. [b]New:[/b] [list] [*] Added some new vfx for when projectiles collide/explode. [/list] [b]Updates:[/b] [list] [*] New Hint UI when reading Hints [*] Updated the optional Star Hint text to be more descriptive/clear [*] There is now a disabled Language selector in Options (will be enabled when we add language localization) [*] Made some of the earlier levels easier to get the optional Stars for both Time and Step Counts [*] On optional Star HUD elements, turn the Stars grey when no longer able to win on that playthrough [/list] [b]Optimizations:[/b] [list] [*] Optimized the water plane to drastically lower the polygon count (no effect on quality) [/list] [b]Fixes:[/b] [list] [*] Fixed an issue where the game would lose input if the Moonling walked onto an activated Moon Portal [*] Fixed an issue where the game would not use your modified control/key assignments [*] Fixed some Hint and Dialog spelling errors [*] Fixed an issue where the player could not walk quickly over a tile where something was just destroyed [*] Fixed an issue where a One-Way Floating Platform would disappear if the player switched characters and moved [*] Spitter Statues no longer shoot through terrain [/list]