Dust Raiders is a management strategy game, set in a lawless wasteland. Upgrade your vehicles, engage in tactical fights against raiders hunting for your resources and gather a crew to rule the area.
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From the borders of the Eternal Desert to contaminated marshes and abandoned Polis, the world of Dust Raiders is for the toughest. And even those considered reckless will only survive with proper armor thickness and well-oiled machinery.
In this devlog, we will start a monthly series sharing our inspirations, gameplay features, and development updates for Dust Raiders. Buckle up, and let's start the engines!
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[h2]The world has shrunk[/h2]
It's been a long time since humanity broke the Earth's balance. The climate changed so vastly we can't even pinpoint the exact location. The old countries' names and continents are no longer used, with new practical ones being used.
The world shrinks immensely for the majority of people who remain alive. Worrying about their safety, they settled in small enclaves, desperately looking for resources and jobs that helped them make a living. But none of them could survive independently - mines are only located next to some of them, some have a better climate to grow plants, etc. They need to trade.
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The desolate spread between them is harsh, overrun by raiders, gangs and self-acclaimed rulers waiting for goods to be taken by force. Achieving a good balance between safety and profit differentiates random traders from the most influential ones. And it will be your journey to ride along.
[h2]Recycling is all that's left[/h2]
People establishing enclaves need to work with whatever materials are at their disposal. Sheet metal is relatively cheap and easily adjustable, although it's not the best when the sun hits hard. Fortunately, clouds do appear in this world.
Humanity took a considerable step back in technology. Fortunately, the knowledge of extracting oil was not lost, and the power of petrol and diesel engines helped to fight the dark and cold nights.
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Post-apocalyptic visions of small American villages inspire the design of the enclaves. The people there use whatever materials they can find to build their homes and defences, such as sheet metal, wood, concrete, and scrap. They also rely on oil and diesel engines to power their machines and vehicles, as they need to gain knowledge of more advanced technologies.
You might ask, why didn't people move on from such a harsh location to live in? Well, apart from the oil availability, they also can't.
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It is surrounded by Eternal Dunes from one side, contaminated water from the other and huge mountains with collapsed tunnels. Stuck, trying to find a habitable place across the desert, nearby marshes and dunes. But also a perfect trade opportunity to rule the local economy in this new reality.
[h2]Stay tuned for more![/h2]
Our ride will take some time, and we will dive deep into various gameplay elements, our development process, or more stuff coming to Dust Raiders. Remember to add Dust Raiders to your wishlist and follow us on Steam.
See you next month!
https://store.steampowered.com/app/2397450/Dust_Raiders/