Drawing Near the Finish: Rin’s Development Update

Greetings from the trenches! We may have been quiet, but we've been anything but idle - we're working our way towards a happy conclusion ;) [img]{STEAM_CLAN_IMAGE}/42263449/b4cbfc208b8705845ecf03e29c016ae1ea65a434.jpg[/img] Time has flown since our last update! Rest assured, we're still here and busier than ever, immersing ourselves in the most critical phase of game development - [b]finalizing the game[/b]. You're probably wondering, [i]"What's been going on?"[/i] Allow us to shed some light! [list] [*] Polish, Polish, Polish! Yes, indeed, we've been giving Rin the love she deserves in terms of game balance, level art, and addressing other nuances typically reserved for the end of the production pipeline. [*] In-depth testing. Our dedicated testers have been working tirelessly to ensure we uncover and address every single bug. [*] Bug fixes. As gamers ourselves, we understand how frustrating it can be to dive into a game that feels half-baked, which is why we're committed to delivering Rin at her very best. [/list] But hold on, there's more good news on the horizon! However, we must keep you in suspense a little longer. Stay tuned, as we'll soon be sharing more exciting updates!