🚧 DrainSim Demo Update – “Time to Chill” Patch

[p]Hey everyone! A lot of you asked for more transparency about what’s changing between updates — so from now on, every patch will come with clear notes like this one 👇 This update focuses on smoother performance, smarter water behavior, and more freedom in how you play.[/p][hr][/hr][h3]⏱️ [b]Time Challenge Is Now Optional[/b][/h3][list][*][p][b]Time Challenge[/b] still exists — but it’s [b]no longer the default[/b] mode.[/p][/*][*][p]Many players felt rushed, so levels now start untimed by default.[/p][/*][*][p]You can still activate Time Challenge in [b]Settings[/b] or on the [b]End Screen[/b].[/p][/*][*][p][b]Star Ratings[/b] only appear when Time Challenge is active.[/p][/*][/list][hr][/hr][h3]🧰 [b]Gameplay Improvements[/b][/h3][list][*][p][b]Tools can no longer be stacked on top of each other.[/b][/p][/*][*][p]Fixed an issue where [b]water wouldn’t delete properly[/b] when placing the hose on a generator.[/p][/*][/list][hr][/hr][h3]🏙️ [b]Level & Performance[/b][/h3][list][*][p]Major performance boost for [b]Midtown Market[/b].[/p][/*][*][p]Improved [b]flooding prevention system[/b] to stop water from overflowing where it shouldn’t.[/p][/*][/list][hr][/hr][h3]💧 [b]UI & Visuals[/b][/h3][list][*][p]Translated all [b]End Screen[/b] text.[/p][/*][*][p]Increased [b]bubble size and spawn rate[/b] for drains — easier to spot and more satisfying![/p][/*][*][p]Improved [b]water highlighting[/b], now limited to relevant areas for better clarity.[/p][/*][/list][hr][/hr][h3]📻 [b]Audio[/b][/h3][list][*][p]Fixed [b]radiocasts[/b] not playing or triggering correctly.[/p][/*][*][p]⚠️ [i]Note:[/i] This fix might reset radio progress in older savegames.[/p][/*][/list]