Down to hell is a dynamic slasher in which lone swordsman must face the hordes of hellish demons. Moreover Down to Hell will give you truly Heavy F’N Metal experience.
Down to Hell - full version
We're handing over the full version of Down to Hell with two chapters of the story.
During the early access phase, we made some important changes, thanks to comments volunteer testers, as well as the observations reported at PGA and our forum.
We've added a few new sceneries that give you the right feeling. We have rebuilt the first chapter - it is more varied and there is more places to visit and items to collect.
The most important change is to focus on fighting, not on hero upgrades.
On the way, there are common monsters waiting for you, but the main element of the game remains the Bosses.
[h1][b]Chapter One:[/b][/h1]
[list]
[*] Crimson - jumping worm known to many alpha-testing players
[*] Obscura - a boss with two faces, angry, violent and aggressive.
[*] Wolf - just a big wolf. With three heads.
[*] Oteph - the final boss of the first chapter. Seemingly slow, but difficult to defeat the demon.
[*]
[/list]
[h1][b]Chapter Two:[/b][/h1]
[list]
[*] Schuldiner - Heavy armored. Difficult one.
[*] Agalloch - Little flying mage. With powerful spells.
[*] Solitude - a lady from hell.
[*] Vector - the final boss of chapter two. He carries two blades. He can surprise you.
[/list]
Good luck, and... don't surrender too fast.
[i]
Best,
~Red Dev Studio[/i]