Door enemy crash hotfix

Beetle Ninja

Saving the world sure gets stressful sometimes!

This should fix an issue where the "Door" enemy was causing a consistent crash. Door calls other enemies with rudimentary "abilities" coded in to trigger their effects. However, it was also calling redundant data from removed enemies! This should no longer be the case. Thank you for your reports, feedback and reviews. [img]{STEAM_CLAN_IMAGE}/45046673/679d0df51e05892eff89a1705c5d6c46a6d0da37.png[/img]