[list]
[*] Fixed loading user PWADs with custom assets not working or crashing the game via command line [i]-file example.wad[/i]
[*] Fixed texture issues when running under DirectX 11 mode due to outdated shaders
[*] Added the ability to skip intro videos by pressing Escape or Spacebar
[*] Removed session credentials from being stored in client logs
[*] Fixed incorrect Hell Knight damage by reverting back to original DOOM 64 console-release values
[*] Fixed Chaingun sprite offset when firing
[*] Fixed AI random aiming calculation for when DOOM Marine has the partial invisibility sphere powerup
[*] Fixed issue when entering a teleporter at high speeds
[*] Fixed possible softlocks on levels Evil Sacrifice and Wretched Vats in The Lost Levels
[/list]