The Old God has left the world and the pretenders are awakening and coming out from hiding. You start the game by designing one of the pretender gods that will compete for true ascension to godhood. The type of god can range from a magically powerful arch mage to an ancient kraken or a mystic monolith that people pray to.
This update features bug fixes as well as some new features that have been backported from Dominions 4. Wastelands now have their own unique random names and support for modern screen resolutions have been added. A bug in the random number generation has also been fixed that could result in very strange results from time to time.
[b]Changes[/b]
* Improved detection of dead disciples
* Special random land names for wastelands
* Sanitize file name when saving maps
* Golems etc start at an age of zero years
* Marble Oracle had an eye too much
* Site info prints healing and undead killing too
* Province population capped at 300000 inhabitants
* Bloodletting could affect inanimates
* Communion was drained too much
* Added support for many new screen resolutions including 4K
* Fixed undefined behavior in crc calculation
* Fixed heightfield clipping bug.
* Fixed bug in random numbers
* Typos fixed