DOG AIRPORT GAME LAUNCH MEGA-PATCH

An Airport for Aliens Currently Run by Dogs

An Airport for Aliens Currently Run by Dogs is an open-world comedy adventure game. Talk to stock photo dogs. Solve their problems. Catch your flight. And call it Dog Airport Game when you get tired of saying the full title, like I did three months ago.

[img]{STEAM_CLAN_IMAGE}/36985587/0ca7e810bcab77ebc65ed366f07ffcef6be63464.png[/img] If you didn't talk to the Airport Manager at the beginning of the game, we now have a way for you to fill out your Pupperdex anyway--a brand-new second conversation with the fluffy, thoughtful boy himself, if you find him at Phobos Regional Airport after its renovation. That's only one of the many, many fixes and improvements we put into Dog Airport Game this week--thanks to [i]your[/i] support. Thank you! [b]PATCH NOTES[/b] [list] [*] The credits can now be cancelled/skipped. [*] Disable Rumble option has been implemented, and can be selected in the options menu. [*] Uranus has been re-worked, complete with boost pads to transform it into a neon racetrack airport of gargantuan proportions. [*] Patsville airport has been re-worked, with many additional signs to aid with navigation, and manhole covers that will launch you off of the ever-loving ground. [*] Removed the floating psychic handsaw from all airports. [*] Time Zones now have holographic clock symbols floating overhead, to make them easier to find. [*] A rare boarding gate bug has been fixed. [*] Fixed three rare waiting bench bugs. [*] New algorithm has been implemented for plane dog passengers, to ensure you have new conversations consistently. [*] Airport Manager character has been placed elsewhere in the world after the intro to ensure the Pupperdex can be filled. [*] Fixed the photo that emerges from the photocopier item to no longer be a creepy painting of a dead horse struck by lightning in the middle of an eldritch highway. [*] Adjusted the colliders in the intro so that it's slightly less of a pain in the butt to climb the cardboard avalanche. [*] Various rumble bugs addressed. [*] Fix for ORB: made sure the level of detail layer only collides with itself. [*] Usable Item icon now resized to appear properly at high resolutions. [*] The plane now remembers your controller sensitivity. [*] Revised and normalized the appearance of the Credits. [*] The 'Texas' sound is now much louder. [*] The Waiting Dog conversation now mentions coffee, beds, and benches as solutions for skipping through time. [*] Sipping small coffees now distorts and advances time. [*] Fixed Updog asking for an album instead of an autograph. [*] Fixed dialogue misordering in the Goth Dog NPCs. [*] Cage Dog's portrait now appears in the Pupperdex. [*] The sickness status effect only lasts two minutes. [*] Krista (hopefully!) no longer causes people to seek out a tram on Beachwell, due to a dialogue change. [*] The Krista main concourse clue no longer refers to the Beachwell medical clinic, which is a misleading landmark. [*] Fixed a typo on the Anxious Parent dog. [*] Doubled the time advancing bonus for waiting on a bench, and it feels EXPONENTIALLY better. [*] Allowed for a greater range of values in mouse/controller sensitivity options, to address controller sluggishness. [*] Adjusted a line of dialogue to be more specific about ball types and made various balls more exciting. [*] Added additional directional aids to Marinara Trench. [*] Added an amusing sound effect to the toilet water dispenser. [*] Babayadog no longer sets herself on fire. [*] Increased the speed of elevators on Patsville. [*] Increased the speed of elevators on Uranus. [*] Cactus is no longer consumable. [*] Blasedog Blat now cures sickness--like smelling salts, but with blunt force trauma. Also, it cuts your speed by over half. [*] Scarlet Bovine no longer spawns in vending machines during the tutorial. [*] Revised the collision of a fire hydrant and a people mover on Patsville, the former so that you can deface it more effectively with paint. [*] Removed the blocking fences on Phobos, because you are powerful enough to no longer need it. [*] Added a back wall to the elevators on Uranus. [*] Added a missing building lip to a tree-bound shop on Elf Planet. [*] Adjusted a wind current on Elf Planet for ease of access. [*] Moved Safety Dog on Elf Planet for ease of discovery, so more players can wear the elf ears. [*] Fixed a store spawning in a static store space on Elf Planet, invading its personal space. [*] Added a directional aid to point people to the elevator on Elf Planet. [*] You can now visibly pet Updog, the wisest dog who has ever lived. [*] Player balance adjustments: Air Control Default 0.4 -> 0.5 [*] Player balance adjustments: Jump Power 5 -> 6.5 [*] Energy Soda Buff Duration: 15s -> 40s [*] Soda Buff Duration: 15s -> 40s [*] Umbrella Buff Duration: 10s -> 15s [*] Scarlet Bovine Buff Duration: 5s -> 15s [*] Missile Buff Duration: 5s -> 10s [*] Sickness Duration: 420s -> 120s [*] Doughnut Buff Duration: 20s -> 60s [*] Floaty Potion Buff Duration: 30s -> 120s [*] Coffee Medium Buff Duration: 20s -> 60s [*] Coffee Big Buff Duration 10s -> 20s [*] Ice Cone Buff Duration: 15s -> 60s [*] Boots Buff Duration 30s -> 90s [/list]