DLC "Rosedale Collision Altering Plugin" update

RPG Maker MV

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DLC "Rosedale Collision Altering Plugin" update The DLC "Rosedale Collision Altering Plugin" has been updated. New functions have been added and bugs have been fixed. https://store.steampowered.com/app/2474890/RPGMV__Rosedale/ Please see below for updated information. Tool Update Version 1.3.0 Patch notes: ★ Add - "About" window. ★ Add - Update plugin & tool feature. ★ Add - Update project's plugin feature. ★ Add - colliders can now be seen in tileset list. ☆ Fix - various minor issues. Plugin Upddate Version 1.3.1 Patch notes: ★ Add - comment for events( see help file ). ★ Add - Rectangular event colliders. ★ Add - Performance optimizations. ★ Add - Improved jump mechanic. ☆ Fix - improper collision on cliff jumps. ☆ Fix - Collisions with circles and line segments. ☆ Fix - Water tiles are no longer auto-assigned a collider. ☆ Fix - Sometimes event keeps moving after its been started. ☆ Fix - character sprite position accuracy( reduce jitter ). ☆ Fix - Event move routes sometimes stopping after collision. ☆ Fix - Frontmost tile is now the only tile read for a collider. ☆ Fix - Collider data being slightly inaccurate( reduce jitter ). ☆ Fix - Sometimes event keeps moving after the set location command. ☆ Fix - Counter tags not working properly. Plugin Update PV https://youtu.be/2lImJBgrebU