DLC Hotfix patch #3

CHANGE: A Homeless Survival Experience

CHANGE is an award nominated homeless survival experience set in a randomly created city with rogue-like elements. Explore, survive, earn perks, find items & kindness to develop your character & escape to a new life. Over 7 years of development & over 200 updates so far!

Phew! Alrighty, here's another patch with some much needed fixes, keep the feedback coming and I'll keep making updates. :) [h1]New Features & Big Changes[/h1] ⦁ (Living City) Welfare office UI updated, so you can see which one is your assigned office. Various popups/texts related to welfare also updated. You also get your welfare card immediately after siging on rather than when you turn up to your first appointment. [h1]Balancing[/h1] ⦁ Fixed jobs/study/welfare taking more happiness than it should, this is actually more of a bug fix ⦁ (Living City) The hope levels of some stat changes have been updated (hygiene affects it way less for one) ⦁ (Living City) Abandoned doesn't give good directions until you have a slightly better reputation [h1]Bug fixes and improvements[/h1] ⦁ (Living City) Fixed not being able to remove start effects after adding them ⦁ (Living City) Fixed a bug that could cause gambling in the arcade to pay out too much ⦁ (Living City) Fixed a lot of issues with the Arcade ⦁ (Living City) Fixed various start effects not resetting when starting a new game ⦁ (Living City) Fixed some start effects not activating correctly with certain combos ⦁ (Living City) Fixed being able to change stats even when your hope bar is full or empty, which would let you take it past the min and max ⦁ (Living City) Fixed some silver bracelet rewards showing as a vendor item ⦁ (Living City) Fixed stat changes possibly being set to 160 ⦁ (Living City) Fixed crime increases in the customisation menu increasing hope instead of decreasing it