Disciples: Liberation – Demo Update

Disciples: Liberation

Disciples: Liberation is a mature, dark fantasy strategy RPG with turn-based combat. Liberate the land of Nevendaar and uncover the endless stories hidden within this richly detailed world where every decision has a consequence, and every wrong move could be deadly.

[h1]Disciples: Liberation – Demo Update[/h1] [i]Disciples,[/i] We are pleased to announce that the Disciples: Liberation demo has just received a significant update on Steam, bringing it up to par with the main game. The demo update introduces the improvements and features that Disciples: Liberation received since launch, such as the highly requested difficulty options. Experience your free demo playthrough in four different difficulty levels: Story, Normal, Hard and Brutal. Furthermore, we have also added the option to dismiss unwanted units. See you in Nevendaar, [i]Your Kalypso and FRIMA team[/i] [h2]New Demo Features: [/h2] [list] [*] Added Difficulty options: You can choose between “Story”, “Normal”, “Hard” and “Brutal”. The difficulty before this update matches the “Normal” difficulty level. [*] The Difficulty Settings can be changed in the gameplay settings screen or when starting a new game. [*] New Combat Battleground Interactables (Summoning Portal, Unstable Mana Shard) and Modifiers (Torment of Wandering, Grasp of the Abyss, Unstable Mana Storm) have been added. [*] New combat speed up option: 300% is now available. [*] Added ‘Dismiss Button' - players may now dismiss unwanted units by inspecting them outside of combat. [*] Summoning Portal: whoever is the first to activate all the magic symbols around the summoning portal will summon a powerful ally unit to the battlefield, which will join the player even after battle. [*] Unstable Mana Shard: Unstable Mana Shards can be destroyed within the battle to give a powerful buff to the players units. If Mana Shards are left untouched, they will explode in a spectacular fashion, dealing damage and applying debuffs to surrounding units. [*] Drag and Drop functionality has been added to both mouse and keyboard and controllers. [*] An option to disable the automatic combat camera movement has been added to the gameplay settings screen. [*] Slow motion kill effects have been added and can be toggled in the gameplay settings screen (the “combat slow motion” effect is enabled by default). [/list] [h2]Demo Bugfixes: [/h2] [list] [*] General Bugfixing [/list]