Dieselpunk Wars: Prologue is a free version of an epic vehicle building game, focused on combat with advanced physics and damage simulation. Use over 140 elements to build an awesome war machine. Build vehicles that ride on the ground, soar through the skies, or dive underwater. Prepare for combat!
Greetings! We hope that everybody's doing okay. We have an exciting new update for you!
First of all, we have some big and exciting news to share! After a series of internal discussions, we decided to publish a demo version of Dieselpunk Wars early! Our original plan was to make it available on Steam at the same time as the full version of the game. But after reworking the tutorial and retrofitting our user interface, we realized that there is little to no reason to wait any longer.
How can you play the new, updated demo? Well, it's not out just yet - [b]we will release it on the 20th of April[/b]. If you're a backer, your Kickstarter demo should automatically download via Steam. Otherwise, you should head over to a [url=https://store.steampowered.com/app/1275590/Dieselpunk_Wars_Prologue/]brand new Steam page for Dieselpunk Wars: Prologue[/url]! Yes, that was a link, click it, you know you want to.
What can you expect from Dieselpunk Wars: Prologue? It's the same as our demo but better. The same core features that you enjoyed are still in the game. Our physics engine is still very advanced, able to track every projectile, calculate its trajectory, and even make it ricochet if it impacts armor from the right angle. Vehicles can still be cut in half, set on fire, flooded, or crushed. All that good stuff is there and it's free - with no microtransactions what so ever.
As for improvements - Dieselpunk Wars: Prologue will have a number of bugs fixed, a cleaner UI, and a cooler main menu. Let's talk a bit about them.
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Our new UI is already functional and ready for its official reveal! As you can see, we reduced the screen space occupied by the UI by a fair bit. It should be a lot less invasive now. You also have an option to hide unnecessary panels to free up even more space. This should be a lot less confusing for new players and it will hopefully reduce the time you need to learn the controls.
Looking for new parts has never been easier. We added a lot of new categories so you don't need to scroll through an endless list of parts to find the one you need. Additionally, you now have a small panel where you can assign the parts that you want to use. It's less messy this way and it frees up a lot of valuable screen space. There are still some small tweaks that we need to do but we're happy with this new UI and we can't wait to hear your feedback.
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We also took a look at our main menu. First impressions are very important after all and we didn't feel like the old menu was good enough. It needed more action and a better overall aesthetic. So we changed some things and added a new background full of explosions. You can take a sneak peek of the new menu below:
[img]{STEAM_CLAN_IMAGE}/37297379/2d23f467ed2c95538d42474301400b11fbbc5e52.jpg[/img]
That's everything for now! To summarize: we improved our demo and will release it on the [b]20th of April[/b] for free on a [url=https://store.steampowered.com/app/1275590/Dieselpunk_Wars_Prologue/]separate Steam page[/url]. Kickstarter backers don't have to swap to a new version but we encourage everybody to do so, since Dieselpunk Wars: Prologue will support Steam achievements and workshop - something our Kickstarter demo can't do.
Thank you for supporting us and staying by our side! We wish everyone to stay safe. Take care and let's meet again when we post another update!
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