Kidnapped for no clear reason to a dazzling yet mysterious island on the Mediterranean Sea, a young girl has to find a way to escape. Armed with only her wits, agility, and the will to stay alive, she must make her getaway or Die Young.
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Hi all.
First of all I would like to thank everybody who expressed their closeness and solidarity to our team and to me personally.
As you probably have read in [url=https://blog.indiegala.com/index.php/category/life/]some of my posts[/url] the situation is not the most cheerful, but we are doing well. We are all working from home, the New Game ( codename : NG ;-) ) is shaping up well. We release a major update for DieYoung today with French and German languages fully supported, an improved Russian translation, several graphic fixes including a brand new effect for dynamic water and sea ( we rebuilt it from scratch ) and much more.
In short ... we continue to do our best to carry out the development of our projects and to always offer you the most advantageous offers on [url=indiegala.com]indiegala[/url].
Anyway, this is my 16th quarantine day and frankly, I can't wait for summer.
But here we go with update notes:
[h1]New Dynamic Water[/h1]
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The sea and in general all water surfaces in DieYoung never satisfied us. Therefore we adopted a new approach and did the whole thing again. the new water material has new water as well as an underwater effect and reacts to daylight.
[h1]Languages[/h1]
German translation with full subtitles and texts.
French translation with full subtitles and texts.
Improved Russian translation.
[h1]Bugfixes[/h1]
- fixed incorrect reset of the difficulty settings
- fixed audio bug in vipers
- fixed pop-up bugs in save screens
- fixed "discard item" bug in inventory
- fixed bug with Flame Detector interaction at Biofuel Refinery
- fixed missing items in Military Post
- fixed some markers on the map
- fixed wrong neutral state for dogs AI
- fixed poison status bug
- fixed bug of bottles that did no damage to enemies
- fixed image of the Military Post in the Loading screens
- missing audio fixes
- fixed Radio Tower door bug
- fixed power switch bug in Radio Tower
- fixed GoodEnding save bug
- fixed interaction with Red Backpack Guy of the quest "The Campers"
- fixed description of the Healing Ointment item in the Collector's "shop"
- fixed High Tower bug
- fixed various graphics imperfections
[h1] Design fixes / improvements[/h1]
-several level design improvements in Manor Farm, House on the Beach, Coastal Tower, Stone Pillars, Military Post
-fixed incorrect spawn of rats
[h1]Miscellaneous[/h1]
- added WIKI link in the main menu
Also, from this version we upgraded to Unreal Engine version 4.24 so it would be a good thing to have your video card drivers updated.
That's all for today! I hope you enjoy playing Die Young, especially if you feel lonely these days!
Edit: We just realized that we forgot to update credits and some other minor stuff so expect a hotfix on Monday!