Dice Gambit: The First Act Ver. 165 Patch Notes

Dice Gambit

Shape and lead your own fully customisable (and debt-ridden) family of Inquisitors in charge of hunting the chromatic monsters infesting the city. Unlock unique abilities, hang out with eccentric nobles, learn the secrets the city holds and occasionally deliver ice cream!

Small hotfix is out! Nothing big, just a few low-hanging fruit we got through feedback/bug reports :) Thanks to everybody who played, talked in discord and answered our survey! [h3]Gameplay[/h3] [list] [*] Temporarily removed explosive barrels' ability to walk via Charm/Fear [*] End Turn Button hotkey hint now shows when hovering End Turn button [/list] [h3]Bug Fixes[/h3] [list] [*] Fixed Scapegoat softlock [*] Fixed not being able to perform any action after destroying a previously feared explosive barrel [*] Fixed tooltip for Delivery Unit - Package Cannon [*] Fixed Shocking End hitting explosive barrels [/list]