This is the prologue chapter of "When the Past was Around", an upcoming adventure point-and-click puzzle game about love, moving on, letting go, and the joy and pain of everything in between.
Hello!
This is probably our very first devlog. We want to share a bit on the progress of [b]When the Past was Around[/b].
So far, we have mostly done with the level design for all the chapters of the game. Now we are on the polishing state. We’re trying to finish the art for all characters, adding some sequences, and working on other cosmetic stuff.
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See the video below for a full preview of the cityscape art!
https://youtu.be/W2VJc1Jwfjs
Work became a little harder for us since the team is now working from home because of the COVID-19 issue and internet speed here sucks. But, no matter how much difficulty we’re having, we’re still doing well and we’re trying to stay healthy, both physically and mentally. And we know people out there, including you, are also having a difficult time due to this pandemic.
We hope you all are doing great wherever you are! Thank you for all of your support until now and I hope we could deliver Edda and Owl’s story with the best of our capability.
Wishlist the full game here!
https://store.steampowered.com/app/1164050/When_The_Past_Was_Around/
[b]Follow us on Twitter![/b]
[url=http://twitter.com/MojikenStudio]twitter.com/MojikenStudio[/url]
[url=http://twitter.com/crystalnyam]twitter.com/crystalnyam[/url]
[b]Join the community![/b]
[url=http://discord.gg/toge]discord.gg/toge[/url]
Stay safe, everyone!
WIth love,
Owl Team
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